raze/source/common/textures
Christoph Oelckers e098e0ca2e - added VR mode init code as this is actually functional with the new renderer.
Also moved a few things out of gl_texture.cpp as this file is scheduled to go away with Polymost.
2021-04-05 20:12:11 +02:00
..
formats - backend update from GZDoom. 2021-02-26 19:06:10 +01:00
hires
animlib.cpp
animlib.h
animtexture.cpp - fixed invalidation of programmatic textures. 2021-04-05 19:18:57 +02:00
animtexture.h
bitmap.cpp
bitmap.h
gametexture.cpp
gametexture.h
hw_ihwtexture.cpp
hw_ihwtexture.h
hw_material.cpp - added VR mode init code as this is actually functional with the new renderer. 2021-04-05 20:12:11 +02:00
hw_material.h
hw_texcontainer.h
image.cpp
image.h
imagehelpers.h
imagetexture.cpp
m_png.cpp
m_png.h
multipatchtexturebuilder.cpp
skyboxtexture.cpp
skyboxtexture.h
texmanip.h
texture.cpp
textureid.h
texturemanager.cpp
texturemanager.h
textures.h
v_collection.cpp
v_collection.h