..
doc
LunaCON: make -fbad-getactorvar-use-pli enabled by default. DONT_BUILD.
2015-02-07 17:29:12 +00:00
m32
test
CON: Amend retrieval of STR_*TIME for qgetsysstr, fixing LunaCON and possible oob.
2015-02-08 18:48:28 +00:00
util
lunatic/util/build.lua: in readdefs(), add option of requesting picnum->name mapping.
2014-06-01 20:50:14 +00:00
bcarray.lua
Lunatic: remap16 method for engine.shadetab, 2nd attempt at recreating orig. one.
2014-01-05 14:06:14 +00:00
bcheck.lua
Lunatic: fix setup under Mapster32, remove a few obsolete lines in defs_common.lua.
2013-12-31 11:51:55 +00:00
bitar.lua
con_lang.lua
CON: Amend retrieval of STR_*TIME for qgetsysstr, fixing LunaCON and possible oob.
2015-02-08 18:48:28 +00:00
control.lua
CON: Amend retrieval of STR_*TIME for qgetsysstr, fixing LunaCON and possible oob.
2015-02-08 18:48:28 +00:00
defs.ilua
CON: Amend retrieval of STR_*TIME for qgetsysstr, fixing LunaCON and possible oob.
2015-02-08 18:48:28 +00:00
defs_common.lua
LunaCON: fix tilesizx[] and tilesizy[] system gamearrays.
2014-11-07 22:07:07 +00:00
defs_m32.ilua
Lunatic: add 'engine' module, currently allowing to create custom shade tables.
2013-12-31 11:52:00 +00:00
dis_x64.lua
dis_x86.lua
dump.lua
dynsymlist
CON: Amend retrieval of STR_*TIME for qgetsysstr, fixing LunaCON and possible oob.
2015-02-08 18:48:28 +00:00
dynsymlist_m32
LunaCON: fix tilesizx[] and tilesizy[] system gamearrays.
2014-11-07 22:07:07 +00:00
engine.lua
lunatic/test/shadexfog.lua: add function create_brightpass_trans().
2014-05-22 11:17:51 +00:00
engine_maptext.lua
Rename sector[].filler member to '.fogpal'. From CON, keep the '.alignto' alias.
2014-04-05 11:28:10 +00:00
fs.lua
Lunatic: in fs.listpath() use FIND_NOCURDIR. Also document that function.
2013-12-01 18:28:02 +00:00
listglobals.sh
lunacon.lua
LunaCON: make -fbad-getactorvar-use-pli enabled by default. DONT_BUILD.
2015-02-07 17:29:12 +00:00
lunatic_game.c
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
2014-11-26 04:39:23 +00:00
lunatic_game.h
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
2014-11-26 04:39:23 +00:00
lunatic_m32.c
lunatic_m32.h
Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
2014-11-26 04:39:23 +00:00
profdemo.lua
randgen.lua
Lunatic: fix building and startup up to tilesizx[] failure. DONT_BUILD.
2014-10-30 21:44:22 +00:00
savegame.lua
stat.lua
strict.lua
test.lua
Lunatic: for gameactor(), deprecate AF.replace_hard, make AF.replace default.
2014-03-15 14:10:50 +00:00
v.lua
xmath.lua