raze/source
Christoph Oelckers 81268cb9b6 partial Revert of "- optimized vector math."
This reverts commit 826fd7ddb2.

Looks like there's dependencies on the intermediate variables. The optimized code gave the same result but did not work anymore.
2021-12-02 23:32:20 +01:00
..
build - fixed return value of updatesector pointer variant. 2021-11-30 16:44:52 +01:00
common - fixed camera textures breaking in SW when restarting a level. 2021-12-02 21:40:43 +01:00
core - fixed camera textures breaking in SW when restarting a level. 2021-12-02 21:40:43 +01:00
games partial Revert of "- optimized vector math." 2021-12-02 23:32:20 +01:00
glbackend - enable texture upscaling in Polymost, disable it for the movie player's textures. 2021-11-29 00:57:10 +01:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
CMakeLists.txt - addressed most unused/uninitialized variable warnings from MSVC. 2021-11-29 00:55:30 +01:00
g_pch.h - Cleanup header duplicates in g_pch.h. 2021-10-30 10:24:14 +02:00
gitinfo.cpp