raze/polymer/eduke32/source
2010-05-21 05:53:21 +00:00
..
enet This should fix the build on unix platforms. 2010-05-16 22:42:22 +00:00
jaudiolib Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
jmact fix mouse positioning issue when using alt+tab on win32 and fix game speed at low framerates 2010-05-08 20:15:24 +00:00
misc Misc 2009-09-28 00:01:06 +00:00
_functio.h source code rape 2008-11-20 14:06:36 +00:00
_midi.h Hack MIDI back in for win32 2009-07-27 10:46:42 +00:00
_rts.h Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
actors.c minor changes from my tree that I'm committing to test automated synthesis builds 2010-05-19 10:02:35 +00:00
anim.c Fixes anim playback, mouse lag with low fps, keyboard setup menu 2010-05-07 20:45:40 +00:00
astub.c minor changes from my tree that I'm committing to test automated synthesis builds 2010-05-19 10:02:35 +00:00
config.c minor changes from my tree that I'm committing to test automated synthesis builds 2010-05-19 10:02:35 +00:00
config.h Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
duke3d.h minor changes from my tree that I'm committing to test automated synthesis builds 2010-05-19 10:02:35 +00:00
funct.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
function.h source code rape 2008-11-20 14:06:36 +00:00
game.c minor changes from my tree that I'm committing to test automated synthesis builds 2010-05-19 10:02:35 +00:00
gamedef.c fix some breakage with the "load last game" screen that pops up when you die 2010-05-21 05:53:21 +00:00
gamedef.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
gamedefs.h Fixes anim playback, mouse lag with low fps, keyboard setup menu 2010-05-07 20:45:40 +00:00
gameexec.c fix some breakage with the "load last game" screen that pops up when you die 2010-05-21 05:53:21 +00:00
gamestructures.c fix input when using vsync 2010-05-09 08:51:25 +00:00
gamevars.c win32 stuck input fix among other minor changes 2010-05-16 22:53:08 +00:00
global.c win32 stuck input fix among other minor changes 2010-05-16 22:53:08 +00:00
GNU.TXT Importing source for great justice 2006-04-13 20:47:06 +00:00
grpscan.c Make nedmalloc a compile time option and add support for loading an external nedmalloc.dll at run time if it isn't compiled in 2010-05-18 00:30:30 +00:00
grpscan.h ass rape 2009-01-09 09:29:17 +00:00
keys.h Cleanup patch from Hunter_rus 2008-05-16 00:23:33 +00:00
m32def.c Mapster32 maintenance pack #1 2010-05-18 05:14:17 +00:00
m32def.h Mapster32 maintenance pack #1 2010-05-18 05:14:17 +00:00
m32exec.c Mapster32 maintenance pack #1 2010-05-18 05:14:17 +00:00
m32structures.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
m32vars.c Mapster32 maintenance pack #1 2010-05-18 05:14:17 +00:00
macros.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
mapster32.h Mapster32 maintenance pack #1 2010-05-18 05:14:17 +00:00
mdump.cpp git-svn-id: https://svn.eduke32.com/eduke32@1228 1a8010ca-5511-0410-912e-c29ae57300e0 2009-02-19 09:39:19 +00:00
mdump.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
menus.c Fixes anim playback, mouse lag with low fps, keyboard setup menu 2010-05-07 20:45:40 +00:00
midi.c Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
midi.h Hack MIDI back in for win32 2009-07-27 10:46:42 +00:00
mpu401.c Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
mpu401.h Hack MIDI back in for win32 2009-07-27 10:46:42 +00:00
music.c Hack MIDI back in for win32 2009-07-27 10:46:42 +00:00
names.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
namesdyn.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
namesdyn.h ass rape 2009-01-09 09:29:17 +00:00
old.diff Mapster32 maintenance pack #1 2010-05-18 05:14:17 +00:00
osdcmds.c minor changes from my tree that I'm committing to test automated synthesis builds 2010-05-19 10:02:35 +00:00
osdcmds.h Unify cvar handling between the engine and game sides of things 2009-04-29 06:20:07 +00:00
osdfuncs.c Second gtk startup window patch from bioman, other random fixes I can't be bothered to remember 2009-11-18 01:17:56 +00:00
osdfuncs.h ass rape 2009-01-09 09:29:17 +00:00
player.c fix shrunk player speed 2010-05-14 12:40:24 +00:00
premap.c win32 stuck input fix among other minor changes 2010-05-16 22:53:08 +00:00
rts.c Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024 2009-10-07 06:47:35 +00:00
rts.h Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
savegame.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
sdlmusic.c EDuke32: new demo system should be stable now; Made the $EDUKE32_MUSIC_CMD env var work (SDL only). 2010-02-13 21:46:42 +00:00
sector.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
soundefs.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
sounds.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
sounds.h ass rape 2009-01-09 09:29:17 +00:00
sounds_mapster32.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
sounds_mapster32.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
standard.h Hack MIDI back in for win32 2009-07-27 10:46:42 +00:00
startgtk.game.c Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
startwin.game.c Clean out remaining changes from tree... this is mostly crap like variable name cleanup 2010-01-16 23:08:17 +00:00
startwin.game.h fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
winbits.c Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc 2009-06-09 06:19:58 +00:00