mirror of
https://github.com/ZDoom/Raze.git
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8114309e89
* use static_assert directly. Raze is C++17, no need for that macro shit. * removed CONSTEXPR - I seriously fail to see the use here, many of the functions marked as CONSTEXPR cannot possibly even be constant evaluated so the declaration makes no sense. Removed most of these and replaced the valid ones with the official constexpr keyword. * got rid of EDUKE_PREDICT_FALSE - this makes zero sense in script parsing code, at best it will save a few microseconds. Clean code wins. * replaced Blrintf with xs_CRoundToInt. Shitty name is shitty name, even if derived from POSIX. * replaced Bstr*casecmp with str*icmp. As these get defined in the CMake project based on actual compiler checks they are preferable here. * removed lots of other stuff that is not needed with a minimum compiler requirement of C++17.
111 lines
3.1 KiB
C
111 lines
3.1 KiB
C
#ifndef polymost_h_
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# define polymost_h_
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#include "mdsprite.h"
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void Polymost_CacheHitList(uint8_t* hash);
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typedef struct { uint8_t r, g, b, a; } coltype;
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typedef struct { float r, g, b, a; } coltypef;
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extern int32_t rendmode;
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extern float gtang;
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extern double gxyaspect;
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extern float grhalfxdown10x;
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extern float gcosang, gsinang, gcosang2, gsinang2;
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extern void Polymost_prepare_loadboard(void);
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void polymost_outputGLDebugMessage(uint8_t severity, const char* format, ...);
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//void phex(char v, char *s);
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void polymost_drawsprite(int32_t snum);
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void polymost_drawmaskwall(int32_t damaskwallcnt);
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void polymost_dorotatespritemodel(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum, int8_t dashade, uint8_t dapalnum, int32_t dastat, uint8_t daalpha, uint8_t dablend, int32_t uniqid);
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void polymost_fillpolygon(int32_t npoints);
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void polymost_initosdfuncs(void);
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void polymost_drawrooms(void);
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void polymost_prepareMirror(int32_t dax, int32_t day, int32_t daz, fixed_t daang, fixed_t dahoriz, int16_t mirrorWall);
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void polymost_completeMirror();
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int32_t polymost_maskWallHasTranslucency(uwalltype const * const wall);
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int32_t polymost_spriteHasTranslucency(tspritetype const * const tspr);
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int32_t polymost_spriteIsModelOrVoxel(tspritetype const * const tspr);
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void polymost_glreset(void);
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enum {
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INVALIDATE_ALL,
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INVALIDATE_ART,
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INVALIDATE_ALL_NON_INDEXED,
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INVALIDATE_ART_NON_INDEXED
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};
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extern float curpolygonoffset;
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extern int32_t polymostcenterhoriz;
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extern int16_t globalpicnum;
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#define POLYMOST_CHOOSE_FOG_PAL(fogpal, pal) \
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((fogpal) ? (fogpal) : (pal))
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static FORCE_INLINE int32_t get_floor_fogpal(usectorptr_t const sec)
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{
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return POLYMOST_CHOOSE_FOG_PAL(sec->fogpal, sec->floorpal);
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}
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static FORCE_INLINE int32_t get_ceiling_fogpal(usectorptr_t const sec)
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{
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return POLYMOST_CHOOSE_FOG_PAL(sec->fogpal, sec->ceilingpal);
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}
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static FORCE_INLINE int32_t fogshade(int32_t const shade, int32_t const pal)
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{
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return (globalflags & GLOBAL_NO_GL_FOGSHADE) ? 0 : shade;
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}
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static constexpr inline int check_nonpow2(int32_t const x)
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{
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return (x > 1 && (x&(x-1)));
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}
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static inline float polymost_invsqrt_approximation(float x)
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{
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#if !B_BIG_ENDIAN
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float const haf = x * .5f;
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union { float f; uint32_t i; } n = { x };
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n.i = 0x5f375a86 - (n.i >> 1);
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return n.f * (1.5f - haf * (n.f * n.f));
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#else
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// this is the comment
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return 1.f / Bsqrtf(x);
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#endif
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}
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// Flags of the <dameth> argument of various functions
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enum {
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DAMETH_NOMASK = 0,
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DAMETH_MASK = 1,
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DAMETH_TRANS1 = 2,
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DAMETH_TRANS2 = 3,
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DAMETH_MASKPROPS = 3,
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DAMETH_CLAMPED = 4,
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DAMETH_MODEL = 8,
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DAMETH_SKY = 16,
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DAMETH_WALL = 32, // signals a texture for a wall (for r_npotwallmode)
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// used internally by polymost_domost
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DAMETH_BACKFACECULL = -1,
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};
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#define DAMETH_NARROW_MASKPROPS(dameth) (((dameth)&(~DAMETH_TRANS1))|(((dameth)&DAMETH_TRANS1)>>1))
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static_assert(DAMETH_NARROW_MASKPROPS(DAMETH_MASKPROPS) == DAMETH_MASK);
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extern float fcosglobalang, fsinglobalang;
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extern float fxdim, fydim, fydimen, fviewingrange;
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extern int32_t viewingrangerecip;
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#endif
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