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misc
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Delete a bunch of crusty old outdated unused files.
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2014-07-22 07:25:09 +00:00 |
util
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Fix building the Build Tools. DONT_BUILD.
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2014-12-09 22:51:41 +00:00 |
a-c.c
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a-c.c: eliminate narrowing int32_t -> uint32_t conversions. DONT_BUILD.
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2014-12-01 19:52:08 +00:00 |
a.masm
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Replace DOS box-drawing characters in the ASM with sane ASCII. DONT_BUILD.
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2014-11-07 07:53:28 +00:00 |
a.nasm
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Fix the crash in the ASM relating to the dynamic allocation of ylookup.
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2014-11-29 06:30:42 +00:00 |
a64.yasm
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Add WIP x86_64 assembly texture mapping routines.
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2013-09-21 13:37:31 +00:00 |
baselayer.c
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Implement better fade-out for quotes and for the mouse cursor in the menu.
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2015-01-15 06:45:14 +00:00 |
build.c
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Fix Mapster32 sector copying
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2015-01-12 08:44:46 +00:00 |
cache1d.c
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Crash fix
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2015-01-12 01:53:55 +00:00 |
common.c
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Make dist() and ldist() take void pointers so we can compare spritetype with tspritetype without inserting casts everywhere.
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2015-01-12 09:28:41 +00:00 |
compat.c
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Fix wildmatch(), resolves errors matching things like "*.zip" with "duke3d.hrp.zip" for example.
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2015-01-15 06:45:27 +00:00 |
config.c
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Wii: Fix build. DONT_BUILD.
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2014-12-09 23:56:54 +00:00 |
crc32.c
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Rename crc32() to Bcrc32() to avoid conflicts with the crc32() function in libpng/libz. DONT_BUILD.
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2014-10-01 17:09:54 +00:00 |
defs.c
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Implement UserMapHacks.
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2015-01-08 15:14:00 +00:00 |
dxtfilter.c
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Fix warning in dxtfilter
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2014-10-25 03:34:08 +00:00 |
dynamicgtk.c
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Restructure dynamicgtk to comply with C++ casting rules. DONT_BUILD.
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2014-11-29 00:32:28 +00:00 |
engine.c
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engine.c: fix memory leak. DONT_BUILD.
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2015-01-18 20:22:25 +00:00 |
engine_oldmap.h
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Rename sector[].filler member to '.fogpal'. From CON, keep the '.alignto' alias.
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2014-04-05 11:28:10 +00:00 |
engine_priv.h
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Revise C++ structure trackers for performance and introduce "tspritetype", for temporary sprites or other usages where using the trackers would be invalid or undesired. DONT_BUILD.
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2015-01-11 04:55:07 +00:00 |
glbuild.c
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Clean up GL background tinting a little bit. Remove access to glRectd in favor of glRecti.
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2014-10-25 03:25:35 +00:00 |
gtkbits.c
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Fix C/GTK2/SDL1.2 build. DONT_BUILD.
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2014-11-28 08:30:31 +00:00 |
hightile.c
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Another 5000 lines of pain and tears. DONT_BUILD.
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2014-10-25 03:36:34 +00:00 |
kplib.c
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Fix wildmatch(), resolves errors matching things like "*.zip" with "duke3d.hrp.zip" for example.
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2015-01-15 06:45:27 +00:00 |
lunatic.c
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Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
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2014-11-26 04:39:23 +00:00 |
lz4.c
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Fix a couple of clang warnings. DONT_BUILD.
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2014-10-29 17:05:15 +00:00 |
md4.c
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Reinstate MD4.
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2015-01-08 15:13:28 +00:00 |
mdsprite.c
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Revise C++ structure trackers for performance and introduce "tspritetype", for temporary sprites or other usages where using the trackers would be invalid or undesired. DONT_BUILD.
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2015-01-11 04:55:07 +00:00 |
mingw_main.c
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Work around a bug in MinGW 4.8 / mingwrt-4.0 where a function named main() in misc/src/libcrt/gdtoa/qnan.c takes precedence over the proper one in src/libcrt/crt/main.c.
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2013-10-06 07:49:26 +00:00 |
mmulti_null.c
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KenBuild.
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2014-07-24 14:01:44 +00:00 |
mutex.c
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Simplify mutex wrapper into simply differentiating between RENDERTYPEWIN (which is deprecated...) and everything else, which uses SDL mutexes.
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2014-04-17 19:58:07 +00:00 |
osd.c
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MSVC C++ build fixes. DONT_BUILD.
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2015-01-11 04:52:15 +00:00 |
osxbits.m
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Refine the previous commit a bit. DONT_BUILD.
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2014-12-08 07:32:58 +00:00 |
polymer.c
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Revise C++ structure trackers for performance and introduce "tspritetype", for temporary sprites or other usages where using the trackers would be invalid or undesired. DONT_BUILD.
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2015-01-11 04:55:07 +00:00 |
polymost.c
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polymost.c: fix possible access of wallchanged[-1]. DONT_BUILD.
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2015-01-18 20:28:59 +00:00 |
pragmas.c
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Remove Wii-specific ASM for scale(). Libdivide is likely faster; tests on a real Wii pending. DONT_BUILD.
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2014-10-25 10:17:04 +00:00 |
rawinput.c
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Some minor fixes. DONT_BUILD.
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2014-11-28 08:14:00 +00:00 |
scriptfile.c
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Bye, bye, B*alloc(), all hail X*alloc()! Replace large portion of the calls...
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2014-05-30 00:02:19 +00:00 |
sdlayer.c
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Disable mouse input affecting the menu when the console is down. This code is awful, because I am an awful man.
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2015-01-12 01:54:18 +00:00 |
sdlayer12.c
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Add the necessary plumbing to sdlayer to detect mousedown, mouseup, and dragging.
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2014-12-27 18:36:43 +00:00 |
sdlkeytrans.c
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SDL2: fix quote and pause keys.
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2013-10-16 19:43:07 +00:00 |
SDLMain.m
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Further work on the Xcode project.
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2014-10-20 07:37:29 +00:00 |
smalltextfont.c
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startgtk.editor.c
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GTK: Fix warnings and errors related to the banners. DONT_BUILD.
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2014-11-28 23:47:46 +00:00 |
startosx.editor.m
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Fix the Wii build and clean up remaining warnings. DONT_BUILD.
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2014-10-19 00:44:23 +00:00 |
startwin.editor.c
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texcache.c
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Minor cleanups, mostly just formatting. DONT_BUILD.
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2014-11-22 12:34:29 +00:00 |
textfont.c
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textfont.c: make TAB character display blank.
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2013-11-04 22:56:06 +00:00 |
voxmodel.c
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Revise C++ structure trackers for performance and introduce "tspritetype", for temporary sprites or other usages where using the trackers would be invalid or undesired. DONT_BUILD.
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2015-01-11 04:55:07 +00:00 |
wiibits.c
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Wii: Add a custom exception handler that saves the crash information to the log and directs the user to submit it to us. DONT_BUILD.
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2014-12-17 13:02:21 +00:00 |
winbits.c
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Fix compiler warnings
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2015-01-12 01:54:50 +00:00 |
winlayer.c
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Polymost: fix wall and floor sprites clipping into or z-fighting with surfaces (replaces glDepthRange() hacks for sprites), add r_nofog cvar for debugging, reduce the total number of OpenGL calls by only calling glFogi() to set the fog mode when initializing the renderer or changing r_usenewshading.
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2015-01-11 04:56:58 +00:00 |
xxhash.c
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Update xxhash to r36
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2014-09-30 04:04:12 +00:00 |