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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
80949930bd
It turns out that with model interpolation, out-of-bounds frame numbers may be generated with thinned out models, so disable it until I can sort out what's wrong with it. Also, minor code cleanup. git-svn-id: https://svn.eduke32.com/eduke32@2251 1a8010ca-5511-0410-912e-c29ae57300e0 |
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polymer-perf |