mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-29 23:42:08 +00:00
253 lines
6.4 KiB
C++
253 lines
6.4 KiB
C++
/*
|
|
** serializer.cpp
|
|
** Savegame wrapper around RapidJSON
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 2016 Christoph Oelckers
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
*/
|
|
|
|
// The #defines here *MUST* match serializer.cpp, or we will get countless strange errors.
|
|
#define RAPIDJSON_48BITPOINTER_OPTIMIZATION 0 // disable this insanity which is bound to make the code break over time.
|
|
#define RAPIDJSON_HAS_CXX11_RVALUE_REFS 1
|
|
#define RAPIDJSON_HAS_CXX11_RANGE_FOR 1
|
|
#define RAPIDJSON_PARSE_DEFAULT_FLAGS kParseFullPrecisionFlag
|
|
|
|
#include <miniz.h>
|
|
#include "rapidjson/rapidjson.h"
|
|
#include "rapidjson/writer.h"
|
|
#include "rapidjson/prettywriter.h"
|
|
#include "rapidjson/document.h"
|
|
#include "serializer_raze.h"
|
|
#include "states.h"
|
|
#include "actorinfo.h"
|
|
#include "printf.h"
|
|
#include "utf8.h"
|
|
#include "coreactor.h"
|
|
|
|
#include "serializer_internal.h"
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FSerializer &FRazeSerializer::Sprite(const char *key, int32_t &spritenum, int32_t *def)
|
|
{
|
|
if (isWriting())
|
|
{
|
|
if (w->inObject() && def != nullptr && *def == spritenum) return *this;
|
|
WriteKey(key);
|
|
w->String(SpriteDefs[spritenum].name.GetChars());
|
|
}
|
|
else
|
|
{
|
|
auto val = r->FindKey(key);
|
|
if (val != nullptr)
|
|
{
|
|
if (val->IsString())
|
|
{
|
|
FName name = val->GetString();
|
|
for (auto hint = SpriteDefs.Size(); hint-- != 0; )
|
|
{
|
|
if (SpriteDefs[hint].name == name)
|
|
{
|
|
spritenum = hint;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FSerializer& FRazeSerializer::StatePointer(const char* key, void* ptraddr, bool *res)
|
|
{
|
|
if (isWriting())
|
|
{
|
|
if (res) *res = true;
|
|
(*this)(key, *(FState**)ptraddr);
|
|
}
|
|
else
|
|
{
|
|
::Serialize(*this, key, *(FState**)ptraddr, nullptr, res);
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
template<> FSerializer &Serialize(FSerializer &arc, const char *key, PClassActor *&clst, PClassActor **def)
|
|
{
|
|
if (arc.isWriting())
|
|
{
|
|
if (!arc.w->inObject() || def == nullptr || clst != *def)
|
|
{
|
|
arc.WriteKey(key);
|
|
if (clst == nullptr)
|
|
{
|
|
arc.w->Null();
|
|
}
|
|
else
|
|
{
|
|
arc.w->String(clst->TypeName.GetChars());
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
auto val = arc.r->FindKey(key);
|
|
if (val != nullptr)
|
|
{
|
|
assert(val->IsString() || val->IsNull());
|
|
if (val->IsString())
|
|
{
|
|
clst = PClass::FindActor(UnicodeToString(val->GetString()));
|
|
}
|
|
else if (val->IsNull())
|
|
{
|
|
clst = nullptr;
|
|
}
|
|
else
|
|
{
|
|
Printf(TEXTCOLOR_RED "string type expected for '%s'\n", key);
|
|
clst = nullptr;
|
|
arc.mErrors++;
|
|
}
|
|
}
|
|
}
|
|
return arc;
|
|
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
FSerializer &Serialize(FSerializer &arc, const char *key, FState *&state, FState **def, bool *retcode)
|
|
{
|
|
#if 0
|
|
if (retcode) *retcode = false;
|
|
if (arc.isWriting())
|
|
{
|
|
if (!arc.w->inObject() || def == nullptr || state != *def)
|
|
{
|
|
if (retcode) *retcode = true;
|
|
arc.WriteKey(key);
|
|
if (state == nullptr)
|
|
{
|
|
arc.w->Null();
|
|
}
|
|
else
|
|
{
|
|
PClassActor *info = FState::StaticFindStateOwner(state);
|
|
|
|
if (info != NULL)
|
|
{
|
|
arc.w->StartArray();
|
|
arc.w->String(info->TypeName.GetChars());
|
|
arc.w->Uint((uint32_t)(state - info->GetStates()));
|
|
arc.w->EndArray();
|
|
}
|
|
else
|
|
{
|
|
arc.w->Null();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
auto val = arc.r->FindKey(key);
|
|
if (val != nullptr)
|
|
{
|
|
if (val->IsNull())
|
|
{
|
|
if (retcode) *retcode = true;
|
|
state = nullptr;
|
|
}
|
|
else if (val->IsArray())
|
|
{
|
|
if (retcode) *retcode = true;
|
|
const rapidjson::Value &cls = (*val)[0];
|
|
const rapidjson::Value &ndx = (*val)[1];
|
|
|
|
state = nullptr;
|
|
assert(cls.IsString() && ndx.IsUint());
|
|
if (cls.IsString() && ndx.IsUint())
|
|
{
|
|
PClassActor *clas = PClass::FindActor(UnicodeToString(cls.GetString()));
|
|
if (clas && ndx.GetUint() < (unsigned)clas->GetStateCount())
|
|
{
|
|
state = clas->GetStates() + ndx.GetUint();
|
|
}
|
|
else
|
|
{
|
|
// this can actually happen by changing the DECORATE so treat it as a warning, not an error.
|
|
state = nullptr;
|
|
Printf(TEXTCOLOR_ORANGE "Invalid state '%s+%d' for '%s'\n", cls.GetString(), ndx.GetInt(), key);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
assert(false && "not a state");
|
|
Printf(TEXTCOLOR_RED "data does not represent a state for '%s'\n", key);
|
|
arc.mErrors++;
|
|
}
|
|
}
|
|
else if (!retcode)
|
|
{
|
|
assert(false && "not an array");
|
|
Printf(TEXTCOLOR_RED "array type expected for '%s'\n", key);
|
|
arc.mErrors++;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
return arc;
|
|
|
|
}
|
|
|