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https://github.com/ZDoom/Raze.git
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82057bcd5a
This compiles but doesn't run.
148 lines
4.5 KiB
C++
148 lines
4.5 KiB
C++
/*
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** webptexture.cpp
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** Texture class for WebP images.
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**
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**---------------------------------------------------------------------------
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** Copyright 2023 Cacodemon345
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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**
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*/
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#include "webp/decode.h"
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#include "webp/mux.h"
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#include "files.h"
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#include "filesystem.h"
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#include "bitmap.h"
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#include "imagehelpers.h"
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#include "image.h"
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#include "printf.h"
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class FWebPTexture : public FImageSource
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{
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public:
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FWebPTexture(int lumpnum, int w, int h, int xoff, int yoff);
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PalettedPixels CreatePalettedPixels(int conversion, int frame = 0) override;
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int CopyPixels(FBitmap *bmp, int conversion, int frame = 0) override;
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};
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FImageSource *WebPImage_TryCreate(FileReader &file, int lumpnum)
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{
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int width = 0, height = 0;
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int xoff = 0, yoff = 0;
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file.Seek(0, FileReader::SeekSet);
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uint8_t header[12];
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if (file.Read(header, 12) != 12) return nullptr;
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if (memcmp(header, "RIFF", 4) || memcmp(header + 8, "WEBP", 4)) return nullptr;
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file.Seek(0, FileReader::SeekSet);
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auto bytes = file.Read();
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if (WebPGetInfo(bytes.data(), bytes.size(), &width, &height))
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{
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WebPData data{ bytes.data(), bytes.size() };
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WebPData chunk_data;
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auto mux = WebPMuxCreate(&data, 0);
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if (mux)
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{
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const char fourcc[4] = { 'g', 'r', 'A', 'b' };
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if (WebPMuxGetChunk(mux, fourcc, &chunk_data) == WEBP_MUX_OK && chunk_data.size >= 4)
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{
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xoff = chunk_data.bytes[0] | (chunk_data.bytes[1] << 8);
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yoff = chunk_data.bytes[2] | (chunk_data.bytes[3] << 8);
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}
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WebPMuxDelete(mux);
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}
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return new FWebPTexture(lumpnum, width, height, xoff, yoff);
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}
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return nullptr;
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}
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FWebPTexture::FWebPTexture(int lumpnum, int w, int h, int xoff, int yoff)
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: FImageSource(lumpnum)
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{
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Width = w;
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Height = h;
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LeftOffset = xoff;
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TopOffset = yoff;
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}
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PalettedPixels FWebPTexture::CreatePalettedPixels(int conversion, int frame)
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{
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FBitmap bitmap;
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bitmap.Create(Width, Height);
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CopyPixels(&bitmap, conversion);
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const uint8_t *data = bitmap.GetPixels();
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uint8_t *dest_p;
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int dest_adv = Height;
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int dest_rew = Width * Height - 1;
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PalettedPixels Pixels(Width*Height);
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dest_p = Pixels.Data();
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bool doalpha = conversion == luminance;
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// Convert the source image from row-major to column-major format and remap it
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for (int y = Height; y != 0; --y)
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{
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for (int x = Width; x != 0; --x)
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{
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int b = *data++;
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int g = *data++;
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int r = *data++;
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int a = *data++;
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if (a < 128) *dest_p = 0;
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else *dest_p = ImageHelpers::RGBToPalette(doalpha, r, g, b);
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dest_p += dest_adv;
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}
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dest_p -= dest_rew;
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}
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return Pixels;
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}
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int FWebPTexture::CopyPixels(FBitmap *bmp, int conversion, int frame)
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{
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WebPDecoderConfig config;
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auto bytes = fileSystem.ReadFile(SourceLump);
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if (WebPInitDecoderConfig(&config) == false)
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return 0;
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config.options.no_fancy_upsampling = 0;
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config.output.colorspace = MODE_BGRA;
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config.output.u.RGBA.rgba = (uint8_t*)bmp->GetPixels();
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config.output.u.RGBA.size = bmp->GetBufferSize();
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config.output.u.RGBA.stride = bmp->GetPitch();
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config.output.is_external_memory = 1;
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(void)WebPDecode(bytes.GetBytes(), bytes.GetSize(), &config);
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return 0;
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}
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