raze/source/common/textures/formats/webptexture.cpp
Christoph Oelckers 82057bcd5a - Backend update from GZDoom-
This compiles but doesn't run.
2023-08-23 20:36:19 +02:00

148 lines
4.5 KiB
C++

/*
** webptexture.cpp
** Texture class for WebP images.
**
**---------------------------------------------------------------------------
** Copyright 2023 Cacodemon345
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
**
*/
#include "webp/decode.h"
#include "webp/mux.h"
#include "files.h"
#include "filesystem.h"
#include "bitmap.h"
#include "imagehelpers.h"
#include "image.h"
#include "printf.h"
class FWebPTexture : public FImageSource
{
public:
FWebPTexture(int lumpnum, int w, int h, int xoff, int yoff);
PalettedPixels CreatePalettedPixels(int conversion, int frame = 0) override;
int CopyPixels(FBitmap *bmp, int conversion, int frame = 0) override;
};
FImageSource *WebPImage_TryCreate(FileReader &file, int lumpnum)
{
int width = 0, height = 0;
int xoff = 0, yoff = 0;
file.Seek(0, FileReader::SeekSet);
uint8_t header[12];
if (file.Read(header, 12) != 12) return nullptr;
if (memcmp(header, "RIFF", 4) || memcmp(header + 8, "WEBP", 4)) return nullptr;
file.Seek(0, FileReader::SeekSet);
auto bytes = file.Read();
if (WebPGetInfo(bytes.data(), bytes.size(), &width, &height))
{
WebPData data{ bytes.data(), bytes.size() };
WebPData chunk_data;
auto mux = WebPMuxCreate(&data, 0);
if (mux)
{
const char fourcc[4] = { 'g', 'r', 'A', 'b' };
if (WebPMuxGetChunk(mux, fourcc, &chunk_data) == WEBP_MUX_OK && chunk_data.size >= 4)
{
xoff = chunk_data.bytes[0] | (chunk_data.bytes[1] << 8);
yoff = chunk_data.bytes[2] | (chunk_data.bytes[3] << 8);
}
WebPMuxDelete(mux);
}
return new FWebPTexture(lumpnum, width, height, xoff, yoff);
}
return nullptr;
}
FWebPTexture::FWebPTexture(int lumpnum, int w, int h, int xoff, int yoff)
: FImageSource(lumpnum)
{
Width = w;
Height = h;
LeftOffset = xoff;
TopOffset = yoff;
}
PalettedPixels FWebPTexture::CreatePalettedPixels(int conversion, int frame)
{
FBitmap bitmap;
bitmap.Create(Width, Height);
CopyPixels(&bitmap, conversion);
const uint8_t *data = bitmap.GetPixels();
uint8_t *dest_p;
int dest_adv = Height;
int dest_rew = Width * Height - 1;
PalettedPixels Pixels(Width*Height);
dest_p = Pixels.Data();
bool doalpha = conversion == luminance;
// Convert the source image from row-major to column-major format and remap it
for (int y = Height; y != 0; --y)
{
for (int x = Width; x != 0; --x)
{
int b = *data++;
int g = *data++;
int r = *data++;
int a = *data++;
if (a < 128) *dest_p = 0;
else *dest_p = ImageHelpers::RGBToPalette(doalpha, r, g, b);
dest_p += dest_adv;
}
dest_p -= dest_rew;
}
return Pixels;
}
int FWebPTexture::CopyPixels(FBitmap *bmp, int conversion, int frame)
{
WebPDecoderConfig config;
auto bytes = fileSystem.ReadFile(SourceLump);
if (WebPInitDecoderConfig(&config) == false)
return 0;
config.options.no_fancy_upsampling = 0;
config.output.colorspace = MODE_BGRA;
config.output.u.RGBA.rgba = (uint8_t*)bmp->GetPixels();
config.output.u.RGBA.size = bmp->GetBufferSize();
config.output.u.RGBA.stride = bmp->GetPitch();
config.output.is_external_memory = 1;
(void)WebPDecode(bytes.GetBytes(), bytes.GetSize(), &config);
return 0;
}