raze/polymer/eduke32/build
2013-10-07 10:06:09 +00:00
..
doc Set union ['] and difference [;] for sector selection in Mapster32; probably fix for crash on clipshape-init; replace tabs in doc/build*.txt with three spaces. 2010-11-20 16:47:18 +00:00
include Allow wm_msgbox() to use SDL_ShowSimpleMessageBox() under SDL2. 2013-10-07 10:05:24 +00:00
obj.gnu
obj.msc
rsrc
src Fix OpenGL under SDL && Windows. (Almost. SDL 1.2 works fine, but SDL2 has an unresolved problem where OpenGL screen updates flicker over a black background.) 2013-10-07 10:06:09 +00:00
buildlic.txt
MakeDistributions
Makefile Split the handling of audio based on RENDERTYPE into a new variable named MIXERTYPE, allowing Windows builds to use SDL for input and rendering (RENDERTYPE=SDL) while using DirectSound and Windows' MIDI interface (MIXERTYPE=WIN [current default]) so that EMIDI works. 2013-10-07 10:05:03 +00:00
Makefile.deps Some further texcache refactoring. Removes all of the texcache globals and shoves them into a struct for easy management. 2013-05-17 03:42:37 +00:00
Makefile.msvc Remove md4 library, since we aren't using it anywhere anymore 2013-05-15 02:17:44 +00:00
Makefile.shared Split the handling of audio based on RENDERTYPE into a new variable named MIXERTYPE, allowing Windows builds to use SDL for input and rendering (RENDERTYPE=SDL) while using DirectSound and Windows' MIDI interface (MIXERTYPE=WIN [current default]) so that EMIDI works. 2013-10-07 10:05:03 +00:00