.. |
2d.cpp
|
- avoid larger time jumps in Ramses text scroll.
|
2022-01-04 12:42:45 +01:00 |
aistuff.h
|
- handle lasthit in Exhumed
|
2022-10-08 16:11:24 +02:00 |
anims.cpp
|
- handle lasthit in Exhumed
|
2022-10-08 16:11:24 +02:00 |
anubis.cpp
|
- getangle cleanup
|
2022-10-08 16:11:23 +02:00 |
bubbles.cpp
|
- handle lasthit in Exhumed
|
2022-10-08 16:11:24 +02:00 |
bullet.cpp
|
- handle lasthit in Exhumed
|
2022-10-08 16:11:24 +02:00 |
cd.cpp
|
- Exhumed: use the loop flag when starting music.
|
2022-01-04 12:42:45 +01:00 |
cheats.cpp
|
- removed all #include "compat.h" except the one in build.h
|
2021-12-14 12:24:10 +01:00 |
d_menu.cpp
|
- make all games return to the main menu when the game is ended with F10.
|
2021-05-04 11:32:09 +02:00 |
engine.h
|
- eliminated redundant and less precise GetMyAngle function
|
2022-10-08 16:11:23 +02:00 |
enginesubs.cpp
|
- animation precaching cleanup.
|
2022-08-05 23:48:43 +02:00 |
exhumed.cpp
|
- refactored coordinate display to have a single unified printing function.
|
2022-10-08 19:28:57 +02:00 |
exhumed.h
|
- refactored coordinate display to have a single unified printing function.
|
2022-10-08 19:28:57 +02:00 |
exhumedactor.h
|
- deleted ClearContent functions from actor classes.
|
2021-12-30 09:58:47 +01:00 |
fish.cpp
|
- fishy grenade stuff
|
2022-10-08 19:28:56 +02:00 |
freelistarray.h
|
- clear some data on init.
|
2021-12-26 23:09:59 +01:00 |
gameloop.cpp
|
- add level names to title bar (and by proxy, to RPC)
|
2022-03-18 05:06:58 -04:00 |
grenade.cpp
|
- fishy grenade stuff
|
2022-10-08 19:28:56 +02:00 |
gun.cpp
|
- Exhumed: AddFlash floatified
|
2022-10-08 10:06:04 +02:00 |
init.cpp
|
- trivial replacements in Exhumed.
|
2022-10-09 08:21:53 +02:00 |
input.cpp
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
input.h
|
- Added GC support to Exhumed
|
2021-12-26 23:09:59 +01:00 |
items.cpp
|
- Exhumed: AddFlash floatified
|
2022-10-08 10:06:04 +02:00 |
lavadude.cpp
|
- Exhumed: eliminated several set_int_pos calls
|
2022-10-08 16:11:01 +02:00 |
light.cpp
|
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
|
2021-12-30 20:30:21 +11:00 |
lighting.cpp
|
- trivial replacements in Exhumed.
|
2022-10-09 08:21:53 +02:00 |
lion.cpp
|
- AngleDiff
|
2022-10-08 10:06:04 +02:00 |
map.cpp
|
- Replace player's ang with DAngle object.
|
2022-10-05 00:36:27 +02:00 |
menu.cpp
|
- short review and disasm variable renaming
|
2021-12-25 21:28:52 +01:00 |
move.cpp
|
- one more batch of trivial replacements
|
2022-10-09 08:21:53 +02:00 |
movie.cpp
|
- Exhumed: Clean up local functions variables to prevent redefinition conflicts.
|
2021-12-30 09:57:31 +01:00 |
mummy.cpp
|
- handle most set_int_z calls in Exhumed
|
2022-10-08 16:11:23 +02:00 |
namelist.h
|
- ported Exhumed's status bar.
|
2021-05-15 10:25:38 +02:00 |
names.h
|
- ported Exhumed's status bar.
|
2021-05-15 10:25:38 +02:00 |
object.cpp
|
- trivial replacements in Exhumed.
|
2022-10-09 08:21:53 +02:00 |
osdcmds.cpp
|
- use floats for spawning Exhumed actors
|
2022-10-05 18:25:57 +02:00 |
player.cpp
|
- trivial replacements in Exhumed.
|
2022-10-09 08:21:53 +02:00 |
player.h
|
- Exhumed: Replace Player velocity and damage variables with vectors.
|
2021-12-31 00:19:33 +11:00 |
queen.cpp
|
- Exhumed: clean up PlayFXAtXYZ interface and its global variable abuse
|
2022-10-08 19:28:43 +02:00 |
ra.cpp
|
- half of GetActorHeight
|
2022-10-08 16:11:23 +02:00 |
ramses.cpp
|
- Exhumed: AddFlash floatified
|
2022-10-08 10:06:04 +02:00 |
random.cpp
|
- replaced a few chars in Exhumed
|
2021-11-09 17:46:39 +01:00 |
rat.cpp
|
- use floats for spawning Exhumed actors
|
2022-10-05 18:25:57 +02:00 |
rex.cpp
|
- use floats for spawning Exhumed actors
|
2022-10-05 18:25:57 +02:00 |
roach.cpp
|
- getangle cleanup
|
2022-10-08 16:11:23 +02:00 |
runlist.cpp
|
- trivial replacements in Exhumed.
|
2022-10-09 08:21:53 +02:00 |
save.cpp
|
- sky management rework.
|
2022-01-16 12:12:43 +01:00 |
scorp.cpp
|
- getangle cleanup
|
2022-10-08 16:11:23 +02:00 |
sequence.cpp
|
- cleaned out some unnecessary inlines.
|
2022-10-09 22:00:43 +02:00 |
sequence.h
|
- Exhumed: pin death arms to the right side of the screen
|
2022-05-06 00:03:54 +02:00 |
set.cpp
|
- trivial replacements in Exhumed.
|
2022-10-09 08:21:53 +02:00 |
snake.cpp
|
- Exhumed: eliminated several set_int_pos calls
|
2022-10-08 16:11:01 +02:00 |
sound.cpp
|
- trivial replacements in Exhumed.
|
2022-10-09 08:21:53 +02:00 |
sound.h
|
- Exhumed: clean up PlayFXAtXYZ interface and its global variable abuse
|
2022-10-08 19:28:43 +02:00 |
spider.cpp
|
- handle most set_int_z calls in Exhumed
|
2022-10-08 16:11:23 +02:00 |
status.cpp
|
- cleanup of 3D viewport code.
|
2022-08-05 17:04:45 +02:00 |
status.h
|
- Exhumed: made the status bar independent of static global state.
|
2021-05-15 10:25:38 +02:00 |
switch.cpp
|
- Exhumed: clean up PlayFXAtXYZ interface and its global variable abuse
|
2022-10-08 19:28:43 +02:00 |
trigdat.cpp
|
- eliminated redundant and less precise GetMyAngle function
|
2022-10-08 16:11:23 +02:00 |
view.cpp
|
- handle all constant add_int_z calls in Exhumed
|
2022-10-08 16:11:23 +02:00 |
view.h
|
- unlimited the displayable sprites.
|
2022-08-07 10:25:15 +02:00 |
wasp.cpp
|
- use floats for spawning Exhumed actors
|
2022-10-05 18:25:57 +02:00 |