engine
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- Backend update from GZDoom
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2022-10-20 22:24:25 +02:00 |
games
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- implemented alt HUD for SW.
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2022-10-30 16:51:38 +01:00 |
alt_hud.zs
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- implemented alt HUD for SW.
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2022-10-30 16:51:38 +01:00 |
coreactor.zs
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- updated CoreActor’s script exports.
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2022-10-30 16:51:35 +01:00 |
maptypes.zs
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- use a float vector to store the scale.
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2022-10-30 16:51:31 +01:00 |
razebase.zs
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- implemented alt HUD for SW.
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2022-10-30 16:51:38 +01:00 |
statusbar.zs
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- added a GZDoom-style alternative HUD.
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2022-10-30 16:51:37 +01:00 |
summary.zs
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- moved the cutscene core to 'engine'.
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2021-05-22 02:15:49 +02:00 |