mirror of
https://github.com/ZDoom/Raze.git
synced 2024-12-12 05:32:14 +00:00
2ac83b733c
KillActor is an in-game function which may produce undefined behavior if being run on a partially deinitialized level. All actor pointers it may operate upon should be cleared before taking down the actors.cpp |
||
---|---|---|
.. | ||
data | ||
postprocessing | ||
hw_draw2d.cpp |