raze/wadsrc/static/zscript/games/duke
Christoph Oelckers 77bcea409b - Duke: fixed potential logic deadlocks with the green slimer.
It depended on the devoured actor not disappearing from the map prematurely to work as intended, so a new check had to be added to get out of the deadlock.
2023-03-25 14:33:10 +01:00
..
actors - Duke: fixed potential logic deadlocks with the green slimer. 2023-03-25 14:33:10 +01:00
ui - added adaptive layout for RR's summary screen as well. 2023-01-14 10:37:07 +01:00
world - implemented customizable breakable walls and ported all hard coded variants to use this. 2022-12-11 19:43:57 +01:00
dukeactor.zs - Duke: fixed setup of purely scripted enemies, 2023-02-09 17:34:59 +01:00
dukegame.zs - Duke/RR: Remove vehForward/Reverse variables from player struct. 2023-03-19 20:55:39 +11:00