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91 lines
1.4 KiB
Text
91 lines
1.4 KiB
Text
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class DukeLizMan : DukeActor
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{
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const LIZSTRENGTH = 100;
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default
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{
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pic "LIZMAN";
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+INTERNAL_BADGUY;
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+KILLCOUNT;
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+GREENSLIMEFOOD;
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+DONTENTERWATER;
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+RANDOMANGLEONWATER;
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precacheclass "DukeLizmanHead", "DukeLizmanArm", "DukeLizmanLeg";
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Strength LIZSTRENGTH;
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}
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override void PlayFTASound(int mode)
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{
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self.PlayActorSound("CAPT_RECOG");
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}
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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class DukeLizManSpitting : DukeLizMan
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{
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default
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{
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pic "LIZMANSPITTING";
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}
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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class DukeLizManFeeding : DukeLizMan
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{
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// this one has setup code but no implementation.
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default
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{
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pic "LIZMANFEEDING";
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}
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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class DukeLizManJump : DukeLizMan
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{
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default
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{
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pic "LIZMANJUMP";
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}
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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class DukeLizManStayput : DukeLizMan
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{
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default
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{
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pic "LIZMANSTAYPUT";
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+BADGUYSTAYPUT;
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}
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override void PlayFTASound(int mode)
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{
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}
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}
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