raze/source/build/include
hendricks266 084c661fa0 New def tokens for "cutscene": "texturefilter", "forcefilter", "forcenofilter"
Changes the filtering for cutscenes. By default, ANMs are unfiltered and IVFs filtered regardless of the filtering option in the menu. Use “texturefilter” to use the same filtering as textures, “forcenofilter” to never use filtering and “forcefilter” to always use filtering.

cutscene <path> { texturefilter }

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6552 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:38 +00:00
..
msvc The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
a.h inthi_rintf 2017-07-22 04:00:30 +00:00
animvpx.h New def tokens for "cutscene": "texturefilter", "forcefilter", "forcenofilter" 2017-12-12 05:13:38 +00:00
baselayer.h OSD (console) cleanup 2017-06-27 02:24:14 +00:00
build.h New def tokens for "cutscene": "texturefilter", "forcefilter", "forcenofilter" 2017-12-12 05:13:38 +00:00
buildtypes.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
cache1d.h Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00
clip.h Fix an extern "C" that was collateral damage in the last push. Fixes Lunatic build. DONT_BUILD. 2017-06-07 05:13:54 +00:00
colmatch.h Remove the implicit "static" from our FORCE_INLINE macro. 2017-02-25 08:15:53 +00:00
common.h Improve what build information we print to the log at startup. New feature: compilers, their versions, and big-endianness. Removed: C++, as it is now mandatory. 2017-06-05 10:05:22 +00:00
compat.h Change ARRAY_SSIZE macro to return type native_t 2017-12-02 08:45:04 +00:00
crc32.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
dxdidf.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
dxtfilter.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
dynamicgtk.h Common.mak: Massive reorganization/cleanup. 2017-06-09 06:38:42 +00:00
editor.h Remove the implicit "static" from our FORCE_INLINE macro. 2017-02-25 08:15:53 +00:00
elauxlib.h LPeg: Necessary changes for building in our environment and with our project. See lpeg-lunatic.patch. 2017-06-09 06:39:18 +00:00
elua.h LPeg: Necessary changes for building in our environment and with our project. See lpeg-lunatic.patch. 2017-06-09 06:39:18 +00:00
glbuild.h Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00
glext.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
gtkbits.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
gtkpixdata.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
gtkpixdata_shim.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
hash.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
hightile.h Add new tint flag 256, which always skips hightile when picking an image source. 2017-06-21 13:46:59 +00:00
jwzgles.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
jwzglesI.h Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
kplib.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
libdivide.h Re-port our changes to libdivide.h and add new changes so that it works as we need. 2017-06-14 06:59:50 +00:00
lunatic.h LPeg: Necessary changes for building in our environment and with our project. See lpeg-lunatic.patch. 2017-06-09 06:39:18 +00:00
lz4.h Update LZ4 to 1.7.5. 2017-06-14 07:00:08 +00:00
m32script.h Maybe, possibly, unfuck gamearrays. 2017-07-18 20:53:22 +00:00
md4.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
mdsprite.h Only allocate space for tint flags combinations that require a pre-computed texture to be stored in memory, instead of space for every combination. 2017-06-21 13:46:36 +00:00
miniz.h Yet another round of trailing whitespace. 2017-07-29 20:39:46 +00:00
mmulti.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
mutex.h Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00
osd.h Add OSD_PROTECTED flag, set when gamefunc_Show_Console has been undefined from CON. Currently just requires you hold down shift when pressing the console key to open the console. 2017-07-05 05:42:37 +00:00
osxbits.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
osxmain.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
palette.h Calculate the perceptual (i.e. "real") max shade in the given tables. 2017-11-29 07:29:30 +00:00
pngwrite.h Drop libpng and zlib in favor of a custom < 100 line .png writer and a drop-in zlib replacement called miniz. 2017-07-18 20:53:00 +00:00
polymer.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
polymost.h Add r_usenewshading 4. 2017-11-29 07:29:33 +00:00
pragmas.h Menus: Clean up MenuRanges. 2017-07-29 20:39:53 +00:00
pragmas_arm.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
pragmas_ppc.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
pragmas_x86_gcc.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
pragmas_x86_msvc.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
print.h Visual Studio apparently still defines __cplusplus as 199711. 2017-06-05 10:05:17 +00:00
prlights.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
rawinput.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
renderlayer.h Fix command line help window in builds with the startup window disabled 2017-06-24 21:17:59 +00:00
scancodes.h OSD (console) cleanup 2017-06-27 02:24:14 +00:00
scriptfile.h scriptfile.[cpp|h] cleanups 2017-06-27 02:24:28 +00:00
sdl_inc.h Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00
sdlappicon.h Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
sdlayer.h Ignore video modes with resolutions less than 640x480 or with aspect ratios taller than around 4:3 when populating the mode lists used in the startup window and menus. Sorry to the two guys still using nasty 5:4 1280x1024 monitors in 2017; you'll have to set your resolution using the console now. 2017-08-27 10:20:41 +00:00
startwin.editor.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
texcache.h Texcache cleanups. No longer allocates a 256 byte buffer for every cache entry's name. 2017-06-27 02:24:34 +00:00
tracker.hpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
tracker_operator.hpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
tracker_operators.hpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
wiibits.h Makefile: Mess with Wii stuff to fix a majority of its make invocation circumstances. 2017-08-06 13:44:44 +00:00
winbits.h Address issue where timers will no longer update after several hours of runtime 2017-12-09 02:56:12 +00:00
windows_inc.h Eliminate the windows_inc.h include from compat.h by special-casing UNREFERENCED_PARAMETER in a different way. 2017-02-25 08:15:13 +00:00
winlayer.h Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00
xxhash.h Update xxHash to 0.6.2. 2017-06-14 07:00:02 +00:00