raze/polymer/eduke32/source/config.h
terminx e6fa910614 Best map par time tracking from JonoF
git-svn-id: https://svn.eduke32.com/eduke32@322 1a8010ca-5511-0410-912e-c29ae57300e0
2006-10-23 21:47:28 +00:00

78 lines
2.6 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 1996, 2003 - 3D Realms Entertainment
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
Duke Nukem 3D is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Original Source: 1996 - Todd Replogle
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
*/
//-------------------------------------------------------------------------
#ifndef _config_public
#define _config_public
#define SETUPNAMEPARM "SETUPFILE"
extern int32 FXDevice;
extern int32 MusicDevice;
extern int32 FXVolume;
extern int32 MusicVolume;
//extern fx_blaster_config BlasterConfig;
extern int32 NumVoices;
extern int32 NumChannels;
extern int32 NumBits;
extern int32 MixRate;
//extern int32 MidiPort;
extern int32 ReverseStereo;
extern int32 UseJoystick, UseMouse;
extern int32 RunMode;
extern int32 AutoAim;
extern int32 MouseFilter, MouseBias;
extern int32 SmoothInput;
extern int32 ShowOpponentWeapons;
extern int32 ScreenMode;
extern int32 ScreenWidth;
extern int32 ScreenHeight;
extern int32 ScreenBPP;
extern int32 ForceSetup;
extern byte KeyboardKeys[NUMGAMEFUNCTIONS][2];
extern int32 MouseFunctions[MAXMOUSEBUTTONS][2];
extern int32 MouseDigitalFunctions[MAXMOUSEAXES][2];
extern int32 MouseAnalogueAxes[MAXMOUSEAXES];
extern int32 MouseAnalogueScale[MAXMOUSEAXES];
extern int32 JoystickFunctions[MAXJOYBUTTONS][2];
extern int32 JoystickDigitalFunctions[MAXJOYAXES][2];
extern int32 JoystickAnalogueAxes[MAXJOYAXES];
extern int32 JoystickAnalogueScale[MAXJOYAXES];
extern int32 JoystickAnalogueDead[MAXJOYAXES];
extern int32 JoystickAnalogueSaturate[MAXJOYAXES];
int32 CONFIG_ReadSetup( void );
void CONFIG_GetSetupFilename( void );
void CONFIG_WriteSetup( void );
void CONFIG_SetupMouse( void );
void CONFIG_SetupJoystick( void );
int32 CONFIG_GetMapBestTime(char *mapname);
int32 CONFIG_SetMapBestTime(char *mapname, int32 tm);
#endif