mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-26 14:02:04 +00:00
41fc5660e5
* IQM enhancements * config storage in Users * moving of savegame filename generation to the backend
23 lines
616 B
C
23 lines
616 B
C
#pragma once
|
|
|
|
#include "zstring.h"
|
|
|
|
#ifdef __unix__
|
|
FString GetUserFile (const char *path);
|
|
#endif
|
|
FString M_GetAppDataPath(bool create);
|
|
FString M_GetCachePath(bool create);
|
|
FString M_GetAutoexecPath();
|
|
FString M_GetConfigPath(bool for_reading);
|
|
FString M_GetScreenshotsPath();
|
|
FString M_GetSavegamesPath();
|
|
FString M_GetDocumentsPath();
|
|
FString M_GetDemoPath();
|
|
|
|
FString M_GetNormalizedPath(const char* path);
|
|
|
|
|
|
#ifdef __APPLE__
|
|
FString M_GetMacAppSupportPath(const bool create = true);
|
|
void M_GetMacSearchDirectories(FString& user_docs, FString& user_app_support, FString& local_app_support);
|
|
#endif // __APPLE__
|