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8 lines
425 B
Text
8 lines
425 B
Text
// contains all global Blood definitions
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struct Blood native
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{
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native static void PlayIntroMusic();
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native static bool OriginalLoadScreen(); // doing it generically would necessitate exporting the tile manage which we do not want.
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native static void sndStartSample(int resid, int volume, int channel, bool loop = false, int chanflags = 0);
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native static void sndStartSampleNamed(String sname, int volume, int channel);
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}
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