.. |
glad
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
gles_buffers.cpp
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- Backend update from GZDoom.
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2022-11-14 19:46:25 +01:00 |
gles_buffers.h
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- Backend update from GZDoom.
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2022-11-14 19:46:25 +01:00 |
gles_framebuffer.cpp
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- Backend update from GZDoom
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2022-10-20 22:24:25 +02:00 |
gles_framebuffer.h
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- refined wall sprite check so that orthogonally aligned sprites are only aligned to orthogonal walls.
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2022-08-03 14:13:42 +02:00 |
gles_hwtexture.cpp
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
gles_hwtexture.h
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- backend update from GZDoom
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2021-10-07 22:46:45 +02:00 |
gles_postprocess.cpp
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
gles_postprocessstate.cpp
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- removed templates.h includes.
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2021-10-30 10:51:03 +02:00 |
gles_postprocessstate.h
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- Backend update from GZDoom - mainly for GLES2 support.
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2021-09-18 12:20:28 +02:00 |
gles_renderbuffers.cpp
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
gles_renderbuffers.h
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
gles_renderer.cpp
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
gles_renderer.h
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- Backend update from GZDoom
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2022-10-20 22:24:25 +02:00 |
gles_renderstate.cpp
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- Backend update from GZDoom.
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2022-11-14 19:46:25 +01:00 |
gles_renderstate.h
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- Backend update from GZDoom.
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2022-11-14 19:46:25 +01:00 |
gles_samplers.cpp
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- Test whether texture filtering is allowed before unconditionally allowing anisotrophy in the GLES backend.
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2022-10-08 10:04:31 +02:00 |
gles_samplers.h
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- Backend update from GZDoom - mainly for GLES2 support.
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2021-09-18 12:20:28 +02:00 |
gles_shader.cpp
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- Backend update from GZDoom.
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2022-11-14 19:46:25 +01:00 |
gles_shader.h
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- Backend update from GZDoom.
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2022-11-14 19:46:25 +01:00 |
gles_shaderprogram.cpp
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- Backend update from GZDoom.
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2022-11-14 19:46:25 +01:00 |
gles_shaderprogram.h
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- backend upate from GZDoom
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2021-10-30 09:34:38 +02:00 |
gles_system.cpp
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- Backend update from GZDoom.
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2022-11-14 19:46:25 +01:00 |
gles_system.h
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- Backend update from GZDoom.
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2022-11-14 19:46:25 +01:00 |