raze/source/common/textures/hires/hqnx_asm/hqnx_asm.h
Christoph Oelckers 6bffdf80a1 - finally managed to merge in the original texture system commit.
Game compiles and runs but transparency doesn't work yet.

# Conflicts:
#	source/CMakeLists.txt
#	source/core/menu/menu.cpp
#	source/core/textures/buildtiles.cpp
2020-05-24 22:53:14 +02:00

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No EOL
5.6 KiB
C++

//hqnx filter library
//----------------------------------------------------------
//Copyright (C) 2003 MaxSt ( maxst@hiend3d.com )
//Copyright (C) 2009 Benjamin Berkels
//Copyright (C) 2012-2014 Alexey Lysiuk
//
//This program is free software; you can redistribute it and/or
//modify it under the terms of the GNU Lesser General Public
//License as published by the Free Software Foundation; either
//version 2.1 of the License, or (at your option) any later version.
//
//This program is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
//Lesser General Public License for more details.
//
//You should have received a copy of the GNU Lesser General Public
//License along with this program; if not, write to the Free Software
//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef __HQNX_H__
#define __HQNX_H__
#ifdef _MSC_VER
#pragma warning(disable:4799)
#endif // _MSC_VER
#include "hqnx_asm_Image.h"
// IMPORTANT NOTE!
// The following is not a generic vectorized math class
// Each member function or overloaded operator does specific task to simplify client code
// To re-implement this class for different platform you need check very carefully
// the Intel C++ Intrinsic Reference at http://software.intel.com/file/18072/
#if defined _MSC_VER && defined _M_X64
// Implementation via SSE2 intrinsics
// MSVC doesn't support MMX intrinsics on x64
#include <emmintrin.h>
class hq_vec
{
public:
hq_vec(const int value)
: m_value(_mm_cvtsi32_si128(value))
{
}
static hq_vec load(const int source)
{
return _mm_unpacklo_epi8(_mm_cvtsi32_si128(source), _mm_cvtsi32_si128(0));
}
static hq_vec expand(const short source)
{
return _mm_set_epi16(source, source, source, source, source, source, source, source);
}
void store(unsigned char* const destination) const
{
*reinterpret_cast<int*>(destination) = _mm_cvtsi128_si32(_mm_packus_epi16(m_value, _mm_cvtsi32_si128(0)));
}
static void reset()
{
}
hq_vec& operator+=(const hq_vec& right)
{
m_value = _mm_add_epi16(m_value, right.m_value);
return *this;
}
hq_vec& operator*=(const hq_vec& right)
{
m_value = _mm_mullo_epi16(m_value, right.m_value);
return *this;
}
hq_vec& operator<<(const int count)
{
m_value = _mm_sll_epi16(m_value, _mm_cvtsi32_si128(count));
return *this;
}
hq_vec& operator>>(const int count)
{
m_value = _mm_srl_epi16(m_value, _mm_cvtsi32_si128(count));
return *this;
}
private:
__m128i m_value;
hq_vec(const __m128i value)
: m_value(value)
{
}
friend hq_vec operator- (const hq_vec&, const hq_vec&);
friend hq_vec operator* (const hq_vec&, const hq_vec&);
friend hq_vec operator| (const hq_vec&, const hq_vec&);
friend bool operator!=(const int, const hq_vec&);
};
inline hq_vec operator-(const hq_vec& left, const hq_vec& right)
{
return _mm_subs_epu8(left.m_value, right.m_value);
}
inline hq_vec operator*(const hq_vec& left, const hq_vec& right)
{
return _mm_mullo_epi16(left.m_value, right.m_value);
}
inline hq_vec operator|(const hq_vec& left, const hq_vec& right)
{
return _mm_or_si128(left.m_value, right.m_value);
}
inline bool operator!=(const int left, const hq_vec& right)
{
return left != _mm_cvtsi128_si32(right.m_value);
}
#else // _M_X64
// Implementation via MMX intrinsics
#include <mmintrin.h>
class hq_vec
{
public:
hq_vec(const int value)
: m_value(_mm_cvtsi32_si64(value))
{
}
static hq_vec load(const int source)
{
return _mm_unpacklo_pi8(_mm_cvtsi32_si64(source), _mm_cvtsi32_si64(0));
}
static hq_vec expand(const short source)
{
return _mm_set_pi16(source, source, source, source);
}
void store(unsigned char* const destination) const
{
*reinterpret_cast<int*>(destination) = _mm_cvtsi64_si32(_mm_packs_pu16(m_value, _mm_cvtsi32_si64(0)));
}
static void reset()
{
_mm_empty();
}
hq_vec& operator+=(const hq_vec& right)
{
m_value = _mm_add_pi16(m_value, right.m_value);
return *this;
}
hq_vec& operator*=(const hq_vec& right)
{
m_value = _mm_mullo_pi16(m_value, right.m_value);
return *this;
}
hq_vec& operator<<(const int count)
{
m_value = _mm_sll_pi16(m_value, _mm_cvtsi32_si64(count));
return *this;
}
hq_vec& operator>>(const int count)
{
m_value = _mm_srl_pi16(m_value, _mm_cvtsi32_si64(count));
return *this;
}
private:
__m64 m_value;
hq_vec(const __m64 value)
: m_value(value)
{
}
friend hq_vec operator- (const hq_vec&, const hq_vec&);
friend hq_vec operator* (const hq_vec&, const hq_vec&);
friend hq_vec operator| (const hq_vec&, const hq_vec&);
friend bool operator!=(const int, const hq_vec&);
};
inline hq_vec operator-(const hq_vec& left, const hq_vec& right)
{
return _mm_subs_pu8(left.m_value, right.m_value);
}
inline hq_vec operator*(const hq_vec& left, const hq_vec& right)
{
return _mm_mullo_pi16(left.m_value, right.m_value);
}
inline hq_vec operator|(const hq_vec& left, const hq_vec& right)
{
return _mm_or_si64(left.m_value, right.m_value);
}
inline bool operator!=(const int left, const hq_vec& right)
{
return left != _mm_cvtsi64_si32(right.m_value);
}
#endif // _MSC_VER && _M_X64
namespace HQnX_asm
{
void DLL hq2x_32( int * pIn, unsigned char * pOut, int Xres, int Yres, int BpL );
void DLL hq3x_32( int * pIn, unsigned char * pOut, int Xres, int Yres, int BpL );
void DLL hq4x_32( int * pIn, unsigned char * pOut, int Xres, int Yres, int BpL );
int DLL hq4x_32 ( CImage &ImageIn, CImage &ImageOut );
void DLL InitLUTs();
}
#endif //__HQNX_H__