raze/source
Christoph Oelckers 6975b95402 Duke fixed two issues with displaying incorrect sprites
* We cannot check a projectiles owner because it may have been destroyed, so copy all info over
* CON changing an actor's type to one without class did not do anything at all.
2023-10-22 23:09:11 +02:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common fixed Mac compilation. 2023-10-13 23:06:52 +02:00
core fix compilation of release builds. 2023-10-13 23:07:30 +02:00
games Duke fixed two issues with displaying incorrect sprites 2023-10-22 23:09:11 +02:00
platform - Apply last remaining .GetChars() fixes for POSIX targets. 2023-10-13 23:06:51 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt exported XSECTOR and XWALL. 2023-10-01 20:39:40 +02:00
g_pch.h - backend update from GZDoom. 2023-09-23 09:56:27 +02:00