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android
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Android updates from Emile. DONT_BUILD.
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2014-10-29 17:03:50 +00:00 |
enet
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jaudiolib
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Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
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2014-11-26 04:39:23 +00:00 |
jmact
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Wii: Bump MAXJOYAXES to 9 to avoid menu corruption, and fix _functio.h, CONFIG_FunctionNameToNum, CONFIG_AnalogNameToNum, so that this does not crash.
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2014-12-18 18:16:16 +00:00 |
lunatic
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Mapster32: make sprite duplication examples in m32script_ex.map work again.
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2015-01-06 19:56:41 +00:00 |
misc
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testgame
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GTK: Fix warnings and errors related to the banners. DONT_BUILD.
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2014-11-28 23:47:46 +00:00 |
util
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_functio.h
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Wii: Bump MAXJOYAXES to 9 to avoid menu corruption, and fix _functio.h, CONFIG_FunctionNameToNum, CONFIG_AnalogNameToNum, so that this does not crash.
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2014-12-18 18:16:16 +00:00 |
_midi.h
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_rts.h
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
actors.c
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actors.c: replace hard-coded list with missing check for SFLAG_NODAMAGEPUSH.
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2014-12-28 20:57:13 +00:00 |
actors.h
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Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
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2014-11-26 04:39:23 +00:00 |
actors_inline.c
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
actors_inline.h
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Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
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2014-11-26 04:39:23 +00:00 |
android.h
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
anim.c
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Fix playing end-of-episode ANMs.
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2014-12-27 20:39:43 +00:00 |
anim.h
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
animvpx.c
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Fix some things when building on OS X. DONT_BUILD.
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2014-11-24 08:19:50 +00:00 |
animvpx.h
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astub.c
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Mapster32: make sprite duplication examples in m32script_ex.map work again.
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2015-01-06 19:56:41 +00:00 |
common.c
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When using search paths detected from a Megaton installation, also use the SC-55 oggs included with it.
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2015-01-08 15:15:10 +00:00 |
common_game.h
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When using search paths detected from a Megaton installation, also use the SC-55 oggs included with it.
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2015-01-08 15:15:10 +00:00 |
config.c
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Introduce preprocessor token EDUKE32_TOUCH_DEVICES that covers both Android and iOS, and replace selected instances of __ANDROID__ with it.
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2014-12-27 18:36:14 +00:00 |
config.h
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
demo.c
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Minor cleanup around security cameras / viewscreens. DONT_BUILD.
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2014-12-21 15:51:48 +00:00 |
demo.h
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
duke3d.h
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cache1d.c: Revert changes in r4665 unrelated to unrolling, fixing oob write.
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2014-12-26 17:29:55 +00:00 |
events_defs.h
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Add forgotten events_defs.h, oops. DONT_BUILD.
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2014-10-31 21:09:26 +00:00 |
function.h
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Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
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2014-11-26 04:39:23 +00:00 |
game.c
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game.c: revert changes of r4861 ("consult g_mirrorCount instead of gotpic[]").
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2015-01-05 21:54:31 +00:00 |
game.h
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MSVC C++ build fixes. DONT_BUILD.
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2015-01-11 04:52:15 +00:00 |
game_inline.c
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
game_inline.h
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Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
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2014-11-26 04:39:23 +00:00 |
gamedef.c
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CON: allow passing more than one flag to the 'spriteflags' directive.
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2014-12-26 17:29:58 +00:00 |
gamedef.h
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Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
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2014-11-26 04:39:23 +00:00 |
gamedefs.h
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Wii: Bump MAXJOYAXES to 9 to avoid menu corruption, and fix _functio.h, CONFIG_FunctionNameToNum, CONFIG_AnalogNameToNum, so that this does not crash.
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2014-12-18 18:16:16 +00:00 |
gameexec.c
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C-CON: fix 'writearraytofile' for 64-bit platforms.
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2014-12-26 17:30:01 +00:00 |
gameexec.h
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Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
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2014-11-26 04:39:23 +00:00 |
GameListSource.game.h
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Further work on the Xcode project.
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2014-10-20 07:37:29 +00:00 |
GameListSource.game.m
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Further work on the Xcode project.
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2014-10-20 07:37:29 +00:00 |
gamestructures.c
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
gamevars.c
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In C-CON build, prevent leak of gamevar/gamearray labels on savegame loading.
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2014-12-26 17:29:56 +00:00 |
gamevars.h
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In C-CON build, prevent leak of gamevar/gamearray labels on savegame loading.
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2014-12-26 17:29:56 +00:00 |
global.c
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MSVC C++ build fixes. DONT_BUILD.
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2015-01-11 04:52:15 +00:00 |
global.h
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Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
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2014-11-26 04:39:23 +00:00 |
gpl-2.0.txt
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GrpFile.game.h
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Further work on the Xcode project.
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2014-10-20 07:37:29 +00:00 |
GrpFile.game.m
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grpscan.c
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When using search paths detected from a Megaton installation, also use the SC-55 oggs included with it.
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2015-01-08 15:15:10 +00:00 |
grpscan.h
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
input.c
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Menus: Disable normal left-click/touch menu functionality when the mouse is active.
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2014-12-27 18:36:58 +00:00 |
input.h
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
keys.h
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m32common.c
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Mapster32: disable all loop checks as they spam the log too much. DONT_BUILD.
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2014-12-27 17:17:53 +00:00 |
m32def.c
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m32script: fix tilesizx[]/tilesizy[] access. Can also 'copy' from them.
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2014-12-06 19:09:53 +00:00 |
m32def.h
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
m32exec.c
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Mapster32: make sprite duplication examples in m32script_ex.map work again.
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2015-01-06 19:56:41 +00:00 |
m32structures.c
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m32vars.c
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In C-CON build, prevent leak of gamevar/gamearray labels on savegame loading.
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2014-12-26 17:29:56 +00:00 |
macros.h
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mapster32.h
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mdump.cpp
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mdump.h
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menus.c
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Menus: Disable the spinning nuke icon back button on Android.
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2015-01-08 15:14:18 +00:00 |
menus.h
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Menus: Convert MenuRange*_t's "displaytype" field to "flags", add a flag to enforce clamping to the defined intervals, and apply this flag to the Screen Size slider.
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2014-12-28 21:35:20 +00:00 |
midi.c
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Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD.
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2014-10-25 03:29:21 +00:00 |
midi.h
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mpu401.c
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Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD.
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2014-10-25 03:29:21 +00:00 |
mpu401.h
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music.c
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names.h
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namesdyn.c
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namesdyn.h
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net.c
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net.h
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
old.diff
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osdcmds.c
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voxmodel.c: fix Polymost rendering of voxels.
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2014-12-06 21:05:36 +00:00 |
osdcmds.h
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Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
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2014-11-26 04:39:23 +00:00 |
osdfuncs.c
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Introduce preprocessor token EDUKE32_TOUCH_DEVICES that covers both Android and iOS, and replace selected instances of __ANDROID__ with it.
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2014-12-27 18:36:14 +00:00 |
osdfuncs.h
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Clean up GL background tinting a little bit. Remove access to glRectd in favor of glRecti.
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2014-10-25 03:25:35 +00:00 |
player.c
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Fix up weapon switching deficiencies
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2015-01-11 04:51:17 +00:00 |
player.h
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Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
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2014-11-26 04:39:23 +00:00 |
premap.c
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Implement UserMapHacks.
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2015-01-08 15:14:00 +00:00 |
premap.h
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Minor cleanup around security cameras / viewscreens. DONT_BUILD.
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2014-12-21 15:51:48 +00:00 |
quotes.h
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
rev.c
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rts.c
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rts.h
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
savegame.c
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Mainly misc cleanups (and a fix for the C++ build), but there are a few important changes in here.
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2014-11-22 12:29:25 +00:00 |
savegame.h
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Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
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2014-11-26 04:39:23 +00:00 |
sdlmusic.c
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sector.c
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Fix up weapon switching deficiencies
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2015-01-11 04:51:17 +00:00 |
sector.h
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Propagate 'smoothratio' to scenes drawn from the position of a camera.
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2014-12-27 17:17:52 +00:00 |
sector_inline.c
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
sector_inline.h
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Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
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2014-11-26 04:39:23 +00:00 |
soundefs.h
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sounds.c
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sounds.c: don't crash S_PlayMusic() if passed null pointer for 'fn'.
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2014-12-28 22:12:40 +00:00 |
sounds.h
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Make a bunch of things extern "C". This should fix C++ builds on OS X and with Lunatic. DONT_BUILD.
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2014-11-26 04:39:23 +00:00 |
sounds_common.h
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sounds_mapster32.c
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Mapster32 build fix
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2014-10-25 03:32:42 +00:00 |
sounds_mapster32.h
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Part 1 of attempting to adhere to C standard section 7.1.3. It turns out it's illegal to use identifiers that begin with _ or have __ anywhere in them. DONT_BUILD.
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2014-11-22 12:32:56 +00:00 |
soundsdyn.c
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Clean up the sound remapping stuff... remove the bits relating to sounds we haven't actually used anywhere in the source directly. DONT_BUILD.
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2014-11-22 12:33:15 +00:00 |
soundsdyn.h
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Clean up the sound remapping stuff... remove the bits relating to sounds we haven't actually used anywhere in the source directly. DONT_BUILD.
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2014-11-22 12:33:15 +00:00 |
standard.h
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startgtk.game.c
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Fix POLYMER=0 GTK C++ build. DONT_BUILD.
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2014-11-29 02:29:42 +00:00 |
startosx.game.m
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Fix the Wii build and clean up remaining warnings. DONT_BUILD.
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2014-10-19 00:44:23 +00:00 |
startwin.game.c
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startwin.game.h
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valgrind_errors.log
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winbits.c
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