raze/source
Mitchell Richters 676cdba259 - Blood: Adjust VDoorBusy() setup from e133985fa0.
* Changes to case 3 while visibly different, actually equates to the same algorithm for case 0.
* Revert case 3 back to original condition and send through 0 to `ZTranslateSector()` in `VDoorBusy()` if its 3 and we're not vanilla.
2023-01-05 20:59:14 +11:00
..
build - big texture system refactor. 2022-12-18 13:05:58 +01:00
common - Fixed custom height and width not saving. 2023-01-02 19:30:46 +11:00
core - Default initialise g_nextskill to -1 so maps loaded directly from the command line load with the game's default skill. 2023-01-05 20:57:14 +11:00
games - Blood: Adjust VDoorBusy() setup from e133985fa0. 2023-01-05 20:59:14 +11:00
platform - updated minimum macOS version in bundle .plist file 2022-12-15 10:26:51 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - delete entry for Vulkan's natvis file from project 2022-12-18 19:40:27 +01:00
g_pch.h - backend cleanup from GZDoom. 2022-12-18 16:31:50 +01:00