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raze
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raze
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glbackend
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Emile Belanger
a6f62773cb
Give -1 to model light index otherwise mLightIndex in renderstate ends up getting set to 0 which is a valid light index
2021-05-13 10:04:40 +02:00
..
gl_texture.cpp
- added VR mode init code as this is actually functional with the new renderer.
2021-04-05 20:12:11 +02:00
glbackend.cpp
Give -1 to model light index otherwise mLightIndex in renderstate ends up getting set to 0 which is a valid light index
2021-05-13 10:04:40 +02:00
glbackend.h
Merge branch 'master' into newrenderer2
2021-04-11 14:38:56 +02:00
pm_renderstate.h
- fixed handling of SW's shadows.
2021-04-01 19:10:43 +02:00