i_time.cpp
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- added timescale support from GZDoom.
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2020-09-27 16:12:49 +02:00 |
i_time.h
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- added timescale support from GZDoom.
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2020-09-27 16:12:49 +02:00 |
m_fixed.h
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- removed constexpr from FloatToAngle.
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2020-09-01 19:48:21 +02:00 |
palentry.h
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- use player_struct from JFDuke.
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2020-07-06 23:05:48 +02:00 |
tarray.h
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- hooked up the new savegame code.
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2020-07-21 00:07:02 +02:00 |