raze/source/common/utility
2020-10-15 06:50:41 +11:00
..
basics.h
cmdlib.cpp
cmdlib.h
colormatcher.h
configfile.cpp
configfile.h
engineerrors.cpp
engineerrors.h
filereadermusicinterface.h
files.cpp
files.h - use consistent types in FileReader's ReadInt* functions. 2020-08-15 07:33:21 +02:00
files_decompress.cpp
findfile.cpp - D_AddFile(): Check the existence of the file before enumerating entire directory to find it as input might be coming in correctly. 2020-10-15 06:50:41 +11:00
findfile.h
floatrect.h
i_module.cpp
i_module.h
i_time.cpp - added timescale support from GZDoom. 2020-09-27 16:12:49 +02:00
i_time.h - added timescale support from GZDoom. 2020-09-27 16:12:49 +02:00
intrect.h
m_alloc.cpp
m_alloc.h -minor cleanup and backporting of con_pulsetext from Raze. 2020-09-27 16:12:49 +02:00
m_argv.cpp
m_argv.h
m_bbox.h
m_fixed.h - removed constexpr from FloatToAngle. 2020-09-01 19:48:21 +02:00
m_swap.h
matrix.cpp
matrix.h
memarena.cpp
memarena.h
name.cpp - renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C. 2020-10-07 01:00:43 +02:00
name.h - renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C. 2020-10-07 01:00:43 +02:00
palentry.h - use player_struct from JFDuke. 2020-07-06 23:05:48 +02:00
palette.cpp
palutil.h
parallel_for.h
r_memory.cpp
r_memory.h
refcounted.h
s_playlist.cpp
s_playlist.h
tarray.h - hooked up the new savegame code. 2020-07-21 00:07:02 +02:00
templates.h - clamp(): Remove definition in compat.h and uplift definition in templates.h. 2020-10-07 13:29:00 +11:00
tflags.h
utf8.cpp - added remapping for Cyrillic characters to matching Latin counterparts. 2020-09-29 20:16:31 +02:00
utf8.h
vectors.h
weightedlist.h
x86.cpp
x86.h
zstrformat.cpp
zstring.cpp
zstring.h - use FString for returning strings from the script parser. 2020-09-13 10:29:57 +02:00