raze/polymer/eduke32/build/src
2012-11-15 14:28:44 +00:00
..
misc Fix linking with CLANG=1 by separating $(INVOCATION) into $(COMPILER) and $(LINKER) and removing "-x" from clang as a linker in Makefile.common. Additionally, the Build tools are now affected by CPLUSPLUS=1, for which small corrections have been made. 2012-11-06 07:49:44 +00:00
tmp
util Tools updates: 2012-11-15 06:42:37 +00:00
a-c.c Split r3159..r3161, part 6: code conditional on __cplusplus. 2012-11-15 14:28:11 +00:00
a.masm Fix a.masm changes so MSVC builds work again. The relevant functionality seems to work (non-power of 2 textures drawn without error), even with CLASSIC_NONPOW2_YSIZE_WALLS defined in engine.c, but I'm not familiar with any corner or edge cases that need to be watched out for with this. 2012-09-30 14:40:42 +00:00
a.nasm a.nasm: add 'dword' to some stores in the nonpow2 routines for consistency. 2012-09-28 15:20:07 +00:00
a.wasm
baselayer.c Split r3159..r3161, part 6: code conditional on __cplusplus. 2012-11-15 14:28:11 +00:00
build.c Split r3159..r3161, part 12: Add explicit casts, non-pointer types. 2012-11-15 14:28:41 +00:00
cache1d.c Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows. 2012-11-15 14:27:57 +00:00
compat.c Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows. 2012-11-15 14:27:57 +00:00
config.c Mapster32: draw lines to linking sprites with LShift, jump to them with +[ or +] 2012-11-03 19:32:39 +00:00
crc32.c Rather trivial changes in engine.c and crc32.c. 2012-03-22 22:48:06 +00:00
defs.c Split r3159..r3161, part 10: add explicit casts to *alloc return values. 2012-11-15 14:28:29 +00:00
dynamicgtk.c
engine.c Split r3159..r3161, part 13: Poly{mer,most}, engine changes. 2012-11-15 14:28:44 +00:00
engine_oldmap.h Rip out v5/v6 map definitions and routines into src/engine_oldmap.h. 2012-10-01 17:52:34 +00:00
engine_priv.h Split r3159..r3161, part 6: code conditional on __cplusplus. 2012-11-15 14:28:11 +00:00
glbuild.c Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows. 2012-11-15 14:27:57 +00:00
gtkbits.c
hightile.c Minor tweaks of makepalookup() and hicinit(). 2012-03-28 19:42:49 +00:00
kplib.c Split r3159..r3161, part 12: Add explicit casts, non-pointer types. 2012-11-15 14:28:41 +00:00
lunatic.c Lunatic reorganization part 2: split into engine and editor/game parts. 2012-11-10 20:59:00 +00:00
lzwnew.c Patch adding Wii support by tueidj, part 10: sound and endianness changes 2012-05-01 12:40:53 +00:00
md4.c Fix JonoF's email address. 2012-03-12 04:47:04 +00:00
mdsprite.c Split r3159..r3161, part 11: Add explicit casts, pointer types. 2012-11-15 14:28:36 +00:00
mutex.c Patch adding Wii support by tueidj, part 6: mutexes 2012-05-01 12:39:20 +00:00
osd.c Fix one key <--> multiple gamefuncs dispatching. 2012-11-06 23:06:31 +00:00
osxbits.m
polymer.c Split r3159..r3161, part 13: Poly{mer,most}, engine changes. 2012-11-15 14:28:44 +00:00
polymost.c Split r3159..r3161, part 13: Poly{mer,most}, engine changes. 2012-11-15 14:28:44 +00:00
pragmas.c Split r3159..r3161, part 12: Add explicit casts, non-pointer types. 2012-11-15 14:28:41 +00:00
quicklz.c Update QuickLZ to 1.5.1 beta 7 2012-05-17 21:36:50 +00:00
rawinput.c Make 5th mouse button functional in Windows. 2012-02-13 21:38:16 +00:00
scriptfile.c
sdlayer.c Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows. 2012-11-15 14:27:57 +00:00
smalltextfont.c
startgtk.editor.c Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows. 2012-11-15 14:27:57 +00:00
StartupWinController.editor.m OS X: Fix more warnings. 2012-03-26 05:04:21 +00:00
startwin.editor.c
textfont.c
winlayer.c Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows. 2012-11-15 14:27:57 +00:00