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* Maintains the feel of the weapon by having the pipebomb roll along the ground. * Sign of sine is correct and allows for an expected throw behavior when looking up/down unlike original code. * Prevents an infinite tangent value from messing things up. |
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.. | ||
build | ||
common | ||
core | ||
games | ||
platform | ||
thirdparty | ||
CMakeLists.txt | ||
g_pch.h |