raze/polymer/eduke32/tiles.cfg
terminx 5eba6b1861 Example tiles.cfg
git-svn-id: https://svn.eduke32.com/eduke32@538 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-21 21:07:18 +00:00

120 lines
2.8 KiB
INI
Executable file

// Mapster32 tile grouping configuration file
#include NAMES.H
tilegroup "Actors"
{
keypress "A"
tiles
{
LIZTROOP LIZTROOPRUNNING LIZTROOPSTAYPUT LIZTROOPSHOOT LIZTROOPJETPACK
LIZTROOPONTOILET LIZTROOPJUSTSIT LIZTROOPDUCKING
PIGCOP PIGCOPSTAYPUT PIGCOPDIVE
LIZMAN LIZMANSTAYPUT LIZMANSPITTING LIZMANFEEDING LIZMANJUMP
COMMANDER COMMANDERSTAYPUT
OCTABRAIN OCTABRAINSTAYPUT
ORGANTIC
NEWBEAST NEWBEASTSTAYPUT NEWBEASTJUMP
EGG GREENSLIME ROTATEGUN RECON TANK BOUNCEMINE
FLOORFLAME
// FEMS
FEM1 FEM2 FEM3 FEM4 FEM5 FEM6 FEM7 FEM8 FEM9 FEM10 NAKED1
// Lil' critters
SHARK
// BIG critters
BOSS1 BOSS1STAYPUT BOSS1SHOOT BOSS1LOB
BOSS2
BOSS3
BOSS4 BOSS4STAYPUT
}
}
tilegroup "Doors"
{
keypress "D"
tiles
{
DOORTILE1 DOORTILE2 DOORTILE3 DOORTILE4 DOORTILE5
DOORTILE6 DOORTILE7 DOORTILE8 DOORTILE9 DOORTILE10
312 313 314 345
DOORTILE22 DOORTILE18 DOORTILE19 DOORTILE20
450 455 457 458 459 469 470 477
DOORTILE14
719 735 771
DOORTILE16
843 858 883
DOORTILE15 DOORTILE21
1173
DOORTILE11 DOORTILE12
353 355
// Related items
DOORSHOCK ACCESSCARD
}
}
tilegroup "Switches"
{
keypress "S"
tiles
{
ACCESSSWITCH ACCESSSWITCH2 SLOTDOOR LIGHTSWITCH SPACEDOORSWITCH SPACELIGHTSWITCH
FRANKENSTINESWITCH MULTISWITCH
DIPSWITCH DIPSWITCH2 DIPSWITCH3 TECHSWITCH
LIGHTSWITCH2 713 // LIGHTSWITCH2+1
POWERSWITCH1 LOCKSWITCH1 POWERSWITCH2 HANDSWITCH PULLSWITCH
ALIENSWITCH HANDPRINTSWITCH NUKEBUTTON
TARGET
4083 4954 // Busted switches (Atomic)
}
}
tilegroup "Items"
{
keypress "I"
tiles
{
// Ammo
AMMO SHOTGUNAMMO BATTERYAMMO RPGAMMO HEAVYHBOMB FREEZEAMMO GROWAMMO CRYSTALAMMO
DEVISTATORAMMO HBOMBAMMO
// Items (healthetc)
COLA SIXPAK FIRSTAID SHIELD STEROIDS AIRTANK JETPACK HEATSENSOR ACCESSCARD
BOOTS ATOMICHEALTH
// Weapons
FIRSTGUNSPRITE CHAINGUNSPRITE RPGSPRITE FREEZESPRITE SHRINKERSPRITE
TRIPBOMBSPRITE SHOTGUNSPRITE DEVISTATORSPRITE
}
}
tilegroup "Respawning items"
{
keypress "R"
tiles
{
CANWITHSOMETHING CANWITHSOMETHING2 CANWITHSOMETHING3 CANWITHSOMETHING4
// FEMS
FEM1 FEM2 FEM3 FEM4 FEM5 FEM6 FEM7 FEM8 FEM9 FEM10 NAKED1
}
}
tilegroup "Exploding stuff"
{
keypress "X"
tiles
{
CRACK1 CRACK2 CRACK3 CRACK4
FIREEXT SEENINE OOZFILTER
EXPLODINGBARREL EXPLODINGBARREL2 FIREBARREL GUNPOWDERBARREL
REACTOR2SPARK BOLT1 SIDEBOLT1
CEILINGSTEAM
FIREVASE 2066 BURNING FIRE BURNING2 FIRE2
}
}