raze/source/common/filesystem/include/fs_filesystem.h
Christoph Oelckers 5eaa53dcc9 Backend update from GZDoom.
Mainly filesystem cleanup.
2024-11-24 17:22:47 +01:00

167 lines
No EOL
5.4 KiB
C++

#pragma once
//-----------------------------------------------------------------------------
//
// DESCRIPTION:
// File system I/O functions.
//
//-----------------------------------------------------------------------------
#include "fs_files.h"
#include "resourcefile.h"
namespace FileSys {
struct FolderEntry
{
const char *name;
unsigned lumpnum;
};
class FileSystem
{
public:
FileSystem();
virtual ~FileSystem ();
// do not copy!
FileSystem(const FileSystem& other) = delete;
FileSystem& operator =(const FileSystem& other) = delete;
bool Initialize(std::vector<std::string>& filenames, FileSystemFilterInfo* filter = nullptr, FileSystemMessageFunc Printf = nullptr, bool allowduplicates = false);
// The container for the IWAD
int GetBaseNum() { return BaseIndex; }
void SetBaseNum(int x) { BaseIndex = x; }
int GetMaxBaseNum() { return MaxBaseIndex; }
void SetMaxBaseNum(int x) { MaxBaseIndex = x; }
int CheckIfContainerLoaded (const char *name) noexcept;
void AddAdditionalFile(const char* filename, FileReader* wadinfo = NULL) {}
const char *GetContainerName (int container) const noexcept;
const char *GetContainerFullName (int container) const noexcept;
int GetFirstEntry(int container) const noexcept;
int GetLastEntry(int container) const noexcept;
int GetEntryCount(int container) const noexcept;
int GetContainerFlags(int container) const noexcept;
int FindFile (const char *cname, bool ignoreext = false) const;
int GetFileInContainer (const char *name, int wadfile) const;
int GetFile (const char *name) const;
bool FileExists(const char* name) const
{
return FindFile(name) >= 0;
}
bool FileExists(const std::string& name) const
{
return FindFile(name.c_str()) >= 0;
}
void RenameFile(int num, const char* fn);
bool CreatePathlessCopy(const char* name, int id, int flags);
void ReadFile (int filenum, void *dest);
// These should only be used if the file data really needs padding.
FileData ReadFile (int filenum);
FileData ReadFileFullName(const char* name) { return ReadFile(GetFile(name)); }
FileReader OpenFileReader(int filenum, int readertype, int readerflags); // opens a reader that redirects to the containing file's one.
FileReader OpenFileReader(const char* name);
FileReader ReopenFileReader(const char* name, bool alwayscache = false);
FileReader OpenFileReader(int filenum)
{
return OpenFileReader(filenum, READER_SHARED, READERFLAG_SEEKABLE);
}
FileReader ReopenFileReader(int filenum, bool alwayscache = false)
{
return OpenFileReader(filenum, alwayscache ? READER_CACHED : READER_NEW, READERFLAG_SEEKABLE);
}
int FindLumpFullName(const char* name, int* lastlump, bool noext = false);
int FindFileWithExtensions(const char* name, const char* const* exts, int count) const;
int FindResource(int resid, const char* type, int filenum = -1) const noexcept;
int GetResource(int resid, const char* type, int filenum = -1) const;
ptrdiff_t FileLength(int filenum) const;
int GetFileFlags (int filenum); // Return the flags for this filenum
const char* GetFileName(int filenum) const; // Gets uninterpreted name from the FResourceFile
std::string GetFileFullPath (int filenum) const; // [RH] Returns wad's name + filenum's full name
int GetFileContainer (int filenum) const;
// [RH] Returns container for a specified filenum
int GetResourceId(int filenum) const; // Returns the RFF index number for this filenum
const char* GetResourceType(int filenum) const;
unsigned GetFilesInFolder(const char *path, std::vector<FolderEntry> &result, bool atomic) const;
int GetFileCount() const
{
return NumEntries;
}
int GetContainerCount() const
{
return (int)Files.size();
}
int AddFromBuffer(const char* name, char* data, int size, int id, int flags);
FileReader* GetFileReader(int container); // Gets a FileReader object to the entire WAD
protected:
struct LumpRecord;
const uint32_t NULL_INDEX = 0xffffffff;
std::vector<FResourceFile *> Files;
std::vector<LumpRecord> FileInfo;
std::vector<uint32_t> Hashes; // one allocation for all hash lists.
uint32_t *FirstFileIndex_FullName = nullptr; // The same information for fully qualified paths from .zips
uint32_t *NextFileIndex_FullName = nullptr;
uint32_t *FirstFileIndex_NoExt = nullptr; // The same information for fully qualified paths from .zips
uint32_t *NextFileIndex_NoExt = nullptr;
uint32_t* FirstFileIndex_ResId = nullptr; // The same information for fully qualified paths from .zips
uint32_t* NextFileIndex_ResId = nullptr;
uint32_t NumEntries = 0; // Not necessarily the same as FileInfo.Size()
uint32_t NumWads = 0;
int BaseIndex = -1;
int MaxBaseIndex = -1;
StringPool* stringpool = nullptr;
private:
void DeleteAll();
void MoveFilesInFolder(const char *);
void AddFile(const char* filename, FileReader* wadinfo, FileSystemFilterInfo* filter, FileSystemMessageFunc Printf);
protected:
// These two functions must be overridden by subclasses which want to extend the file system.
virtual bool InitFiles(std::vector<std::string>& filenames, FileSystemFilterInfo* filter = nullptr, FileSystemMessageFunc Printf = nullptr, bool allowduplicates = false);
public:
virtual void InitHashChains();
};
//djb2 hash algorithm with case insensitivity hack
inline static uint32_t MakeHash(const char* str, size_t length = SIZE_MAX)
{
uint32_t hash = 5381;
uint32_t c;
while (length-- > 0 && (c = *str++)) hash = hash * 33 + (c | 32);
return hash;
}
}