raze/polymer/eduke32/source
2008-03-16 06:42:21 +00:00
..
jaudiolib git-svn-id: https://svn.eduke32.com/eduke32@646 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-16 06:42:21 +00:00
jmact git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0 2007-12-12 17:42:14 +00:00
misc
_functio.h
_rts.h
actors.c git-svn-id: https://svn.eduke32.com/eduke32@622 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-18 08:10:54 +00:00
anim.c Part 1 of 64-bit patch from Stephen Anthony 2008-02-16 22:27:08 +00:00
astub.c git-svn-id: https://svn.eduke32.com/eduke32@627 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-24 00:46:57 +00:00
config.c Adds r_parallaxskyclamping and r_parallaxskypanning. 2008-02-18 08:46:42 +00:00
config.h
develop.h
duke3d.h git-svn-id: https://svn.eduke32.com/eduke32@640 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-09 08:14:12 +00:00
funct.h git-svn-id: https://svn.eduke32.com/eduke32@640 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-09 08:14:12 +00:00
function.h
game.c git-svn-id: https://svn.eduke32.com/eduke32@645 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-16 06:37:47 +00:00
gamedef.c Fixes 2008-03-14 21:04:28 +00:00
gamedef.h Fixes 2008-03-14 21:04:28 +00:00
gamedefs.h
gameexec.c Fixes 2008-03-14 21:04:28 +00:00
gamevars.c git-svn-id: https://svn.eduke32.com/eduke32@627 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-24 00:46:57 +00:00
global.c git-svn-id: https://svn.eduke32.com/eduke32@640 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-09 08:14:12 +00:00
GNU.TXT
grpscan.c git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0 2007-12-12 17:42:14 +00:00
grpscan.h
keys.h
mapster32.h git-svn-id: https://svn.eduke32.com/eduke32@622 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-18 08:10:54 +00:00
mdump.cpp
mdump.h
menus.c OpenAL patch from Hunter_rus... haven't even tried to make this work with MSVC yet 2008-03-08 05:23:15 +00:00
names.h
namesdyn.c git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-06 21:02:11 +00:00
namesdyn.h git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-06 21:02:11 +00:00
osdcmds.c OpenAL patch from Hunter_rus... haven't even tried to make this work with MSVC yet 2008-03-08 05:23:15 +00:00
osdcmds.h
osdfuncs.c git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0 2007-12-12 17:42:14 +00:00
osdfuncs.h
player.c Added new warning for con_ifsound 2008-03-07 22:33:07 +00:00
premap.c git-svn-id: https://svn.eduke32.com/eduke32@645 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-16 06:37:47 +00:00
rts.c git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0 2007-12-12 17:42:14 +00:00
rts.h
savegame.c OpenAL patch from Hunter_rus... haven't even tried to make this work with MSVC yet 2008-03-08 05:23:15 +00:00
sector.c git-svn-id: https://svn.eduke32.com/eduke32@628 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-25 07:31:39 +00:00
soundefs.h
sounds.c Fixes 2008-03-14 21:04:28 +00:00
sounds.h
startgtk.game.c git-svn-id: https://svn.eduke32.com/eduke32@622 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-18 08:10:54 +00:00
startwin.game.c git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0 2007-12-12 17:42:14 +00:00
startwin.game.h
testcd.c git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0 2007-12-12 17:42:14 +00:00
winbits.c
wrapper.c