..
2d
- fixed: F2DDrawer::AddPoly was missing a texture validation check.
2021-02-02 23:13:40 +01:00
audio
Merge branch 'master' into whaven
2021-02-13 18:59:58 +11:00
console
Merge branch 'master' into witchaven2
2021-01-01 17:32:32 +11:00
engine
- backend update from GZDoom.
2021-01-29 13:20:00 +01:00
filesystem
- fixed game resource lookup.
2021-02-13 10:07:18 +01:00
fonts
- backend update from GZDoom.
2020-11-23 15:54:06 +01:00
menu
Merge branch 'master' into whaven
2021-02-13 18:59:58 +11:00
models
- UE1 model code update.
2020-09-27 16:12:51 +02:00
objects
- fixed incorrect autosegs section addresses on macOS
2020-11-14 12:48:39 +02:00
platform
- backend update from GZDoom.
2021-01-29 13:20:00 +01:00
rendering
- backend update from GZDoom.
2021-01-29 13:20:00 +01:00
scripting
- backend update from GZDoom.
2021-01-29 13:20:00 +01:00
statusbar
- re-fixed crosshair scale to only use one CVAR for everything.
2020-11-13 17:56:55 +01:00
textures
- give forward declared enum a type.
2020-11-10 21:44:15 +01:00
thirdparty
- fixed the real issue for the sound problems and reverted the last commit.
2020-10-11 13:44:23 +02:00
utility
- removed unused I_GetBuildTimeFrac function.
2021-02-03 12:18:58 +01:00