raze/polymer/eduke32/samples
helixhorned cc7110c18f - Add new trueror1.map that showcases the functionality and limitations of
the additional rendering pass
- Remove r_preview_mouseaim cvar from the game, since it's only for Mapster
- sdlmusic.c: (Failed) attempt to fix a call of waitpid() with a non-existent
  process ID in the external MIDI playing code. I think there's a race there...

git-svn-id: https://svn.eduke32.com/eduke32@2025 1a8010ca-5511-0410-912e-c29ae57300e0
2011-09-15 17:04:37 +00:00
..
_clipshape0.map
a.m32
duke3d.def.sample
enhance.con.sample
m32script_ex.map
ror.map
spriteclip.txt
tests.m32
trueror1.map
weapons.con.sample