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https://github.com/ZDoom/Raze.git
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16bad04da8
# Conflicts: # source/glbackend/glbackend.cpp
54 lines
942 B
CMake
54 lines
942 B
CMake
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set( PCH_SOURCES
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src/actors.cpp
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src/actors_r.cpp
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src/actors_d.cpp
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src/actors_lava.cpp
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src/bowling.cpp
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src/dispatch.cpp
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src/flags_d.cpp
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src/flags_r.cpp
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src/gamedef.cpp
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src/gameexec.cpp
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src/gamevar.cpp
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src/hudweapon_d.cpp
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src/hudweapon_r.cpp
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src/input.cpp
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src/player.cpp
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src/player_d.cpp
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src/player_r.cpp
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src/player_w.cpp
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src/premap.cpp
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src/premap_d.cpp
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src/premap_r.cpp
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src/sectors.cpp
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src/sectors_d.cpp
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src/sectors_r.cpp
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src/sounds.cpp
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src/spawn.cpp
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src/spawn_d.cpp
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src/spawn_r.cpp
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src/zz_actors.cpp
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src/zz_anim.cpp
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src/zz_cheats.cpp
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src/zz_cmdline.cpp
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src/zz_common.cpp
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src/zz_d_menu.cpp
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src/zz_demo.cpp
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src/zz_game.cpp
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src/zz_global.cpp
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src/zz_interpolate.cpp
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src/zz_namesdyn.cpp
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src/zz_net.cpp
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src/zz_osdcmds.cpp
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src/zz_player.cpp
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src/zz_premap.cpp
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src/zz_savegame.cpp
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src/zz_sbar.cpp
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src/zz_screens.cpp
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src/zz_text.cpp
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src/zz_sector.cpp
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src/zz_soundsdyn.cpp
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)
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add_game_library2( duke )
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