raze/polymer/eduke32/source
2006-08-07 19:57:53 +00:00
..
jaudiolib
jmact Formatting fixes for build.c, config.c, engine.c and polymost.c plus some warning fixes from JonoF and some cfg file reading changes for the game 2006-07-24 02:47:47 +00:00
misc NAM support 2006-07-22 00:53:20 +00:00
_functio.h Formatting fixes for build.c, config.c, engine.c and polymost.c plus some warning fixes from JonoF and some cfg file reading changes for the game 2006-07-24 02:47:47 +00:00
_rts.h
actors.c Mapster32 crash fix and a couple of small projectile system changes 2006-07-30 01:48:52 +00:00
anim.c
astub.c Mapster32 crash fix and a couple of small projectile system changes 2006-07-30 01:48:52 +00:00
config.c Fix building with USE_OPENGL = 0 and POLYMOST = 0 2006-08-07 19:57:53 +00:00
config.h
develop.h
duke3d.h Added detection for stupid mistakes people make with the 'move' command and doubled the CACHE1D size when not using JFAud. 2006-08-02 20:51:50 +00:00
funct.h
function.h Formatting fixes for build.c, config.c, engine.c and polymost.c plus some warning fixes from JonoF and some cfg file reading changes for the game 2006-07-24 02:47:47 +00:00
game.c CON fix from JFDuke that I missed somewhere along the line + SDL mousewheel fix from Mephisto 2006-08-07 06:18:57 +00:00
gamedef.c CON fix from JFDuke that I missed somewhere along the line + SDL mousewheel fix from Mephisto 2006-08-07 06:18:57 +00:00
gamedef.h Remove 'txdist' keyword 2006-07-29 00:17:46 +00:00
gamedefs.h
gameexec.c CON fix from JFDuke that I missed somewhere along the line + SDL mousewheel fix from Mephisto 2006-08-07 06:18:57 +00:00
global.c
GNU.TXT
grpscan.c Fixes from JonoF 2006-07-22 05:20:25 +00:00
grpscan.h Fixes from JonoF 2006-07-22 05:20:25 +00:00
jfaud_sounds.cpp This commit is effectively nothing 2006-07-27 01:51:06 +00:00
keys.h
mapster32.h
menus.c Disable parental lock in NAM 2006-07-22 23:02:08 +00:00
names.h
namesdyn.c
namesdyn.h
osdcmds.c Minor fixes 2006-07-23 21:12:46 +00:00
osdcmds.h
osdfuncs.c
osdfuncs.h
player.c Mapster32 crash fix and a couple of small projectile system changes 2006-07-30 01:48:52 +00:00
premap.c Fix building with USE_OPENGL = 0 and POLYMOST = 0 2006-08-07 19:57:53 +00:00
rts.c
rts.h
savegame.c Fix for a bug with multiplayer demos causing the game to remain in a multiplayer mode after loading a single player savegame 2006-08-04 01:13:31 +00:00
sector.c Fix building with USE_OPENGL = 0 and POLYMOST = 0 2006-08-07 19:57:53 +00:00
soundefs.h
sounds.c
sounds.h
startgtk.game.c
startwin.game.c Fixes from JonoF 2006-07-22 05:20:25 +00:00
startwin.game.h
testcd.c
winbits.c
wrapper.c