raze/source/common
2022-10-05 00:36:30 +02:00
..
2d - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
audio - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
console - fixed compile 2022-10-02 20:45:53 +02:00
cutscenes - backend update from GZDoom. 2022-06-26 09:35:21 +02:00
engine - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
filesystem - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
fonts - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
menu - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
models - backend update from GZDoom. 2022-08-26 18:28:22 +02:00
objects ported SHA-1: 82e3f6af9367200853fe2af1b9665dd0c53b4f05 from NBlood 2022-08-17 20:45:51 +02:00
platform - fixed compile 2022-10-02 20:45:53 +02:00
rendering - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
scripting - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
startscreen - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
statusbar - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
textures - fixed compile 2022-10-02 20:45:53 +02:00
thirdparty - backend update from GZDoom. 2022-08-26 18:28:22 +02:00
utility - Utilise actor sprite's full precision in instances where angle was converted to Build and back again. 2022-10-05 00:36:30 +02:00