mirror of
https://github.com/ZDoom/Raze.git
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fcf9beae6a
Credit to Plagman for the idea and doing the work on the game side, which is included in this commit. (Building as C++ will give us features with which we can make improvements and optimizations on the multiplayer code and Polymer.) git-svn-id: https://svn.eduke32.com/eduke32@3116 1a8010ca-5511-0410-912e-c29ae57300e0
144 lines
4 KiB
C
144 lines
4 KiB
C
#ifndef QLZ_HEADER
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#define QLZ_HEADER
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// Fast data compression library
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// Copyright (C) 2006-2011 Lasse Mikkel Reinhold
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// lar@quicklz.com
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//
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// QuickLZ can be used for free under the GPL 1, 2 or 3 license (where anything
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// released into public must be open source) or under a commercial license if such
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// has been acquired (see http://www.quicklz.com/order.html). The commercial license
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// does not cover derived or ported versions created by third parties under GPL.
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// You can edit following user settings. Data must be decompressed with the same
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// setting of QLZ_COMPRESSION_LEVEL and QLZ_STREAMING_BUFFER as it was compressed
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// (see manual). First #ifndef makes it possible to define settings from
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// the outside like the compiler command line.
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// 1.5.1 BETA 7
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#ifndef QLZ_COMPRESSION_LEVEL
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//#define QLZ_COMPRESSION_LEVEL 1
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#define QLZ_COMPRESSION_LEVEL 2
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//#define QLZ_COMPRESSION_LEVEL 3
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#define QLZ_STREAMING_BUFFER 0
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//#define QLZ_STREAMING_BUFFER 100000
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//#define QLZ_STREAMING_BUFFER 1000000
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//#define QLZ_MEMORY_SAFE
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#endif
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#define QLZ_VERSION_MAJOR 1
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#define QLZ_VERSION_MINOR 5
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#define QLZ_VERSION_REVISION 1
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// Using size_t, memset() and memcpy()
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#include <string.h>
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// Verify compression level
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#if QLZ_COMPRESSION_LEVEL != 1 && QLZ_COMPRESSION_LEVEL != 2 && QLZ_COMPRESSION_LEVEL != 3
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#error QLZ_COMPRESSION_LEVEL must be 1, 2 or 3
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#endif
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typedef unsigned int ui32;
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typedef unsigned short int ui16;
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// Decrease QLZ_POINTERS for level 3 to increase compression speed. Do not touch any other values!
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#if QLZ_COMPRESSION_LEVEL == 1
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#define QLZ_POINTERS 1
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#define QLZ_HASH_VALUES 4096
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#elif QLZ_COMPRESSION_LEVEL == 2
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#define QLZ_POINTERS 4
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#define QLZ_HASH_VALUES 2048
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#elif QLZ_COMPRESSION_LEVEL == 3
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#define QLZ_POINTERS 16
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#define QLZ_HASH_VALUES 4096
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#endif
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// Detect if pointer size is 64-bit. It's not fatal if some 64-bit target is not detected because this is only for adding an optional 64-bit optimization.
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#if defined _LP64 || defined __LP64__ || defined __64BIT__ || _ADDR64 || defined _WIN64 || defined __arch64__ || __WORDSIZE == 64 || (defined __sparc && defined __sparcv9) || defined __x86_64 || defined __amd64 || defined __x86_64__ || defined _M_X64 || defined _M_IA64 || defined __ia64 || defined __IA64__
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#define QLZ_PTR_64
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#endif
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// hash entry
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typedef struct
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{
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#if QLZ_COMPRESSION_LEVEL == 1
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ui32 cache;
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#if defined QLZ_PTR_64 && QLZ_STREAMING_BUFFER == 0
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unsigned int offset;
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#else
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const unsigned char *offset;
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#endif
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#else
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const unsigned char *offset[QLZ_POINTERS];
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#endif
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} qlz_hash_compress;
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typedef struct
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{
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#if QLZ_COMPRESSION_LEVEL == 1
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const unsigned char *offset;
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#else
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const unsigned char *offset[QLZ_POINTERS];
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#endif
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} qlz_hash_decompress;
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// states
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typedef struct
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{
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#if QLZ_STREAMING_BUFFER > 0
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unsigned char stream_buffer[QLZ_STREAMING_BUFFER];
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#endif
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size_t stream_counter;
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qlz_hash_compress hash[QLZ_HASH_VALUES];
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unsigned char hash_counter[QLZ_HASH_VALUES];
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} qlz_state_compress;
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#if QLZ_COMPRESSION_LEVEL == 1 || QLZ_COMPRESSION_LEVEL == 2
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typedef struct
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{
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#if QLZ_STREAMING_BUFFER > 0
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unsigned char stream_buffer[QLZ_STREAMING_BUFFER];
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#endif
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qlz_hash_decompress hash[QLZ_HASH_VALUES];
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unsigned char hash_counter[QLZ_HASH_VALUES];
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size_t stream_counter;
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} qlz_state_decompress;
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#elif QLZ_COMPRESSION_LEVEL == 3
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typedef struct
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{
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#if QLZ_STREAMING_BUFFER > 0
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unsigned char stream_buffer[QLZ_STREAMING_BUFFER];
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#endif
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#if QLZ_COMPRESSION_LEVEL <= 2
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qlz_hash_decompress hash[QLZ_HASH_VALUES];
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#endif
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size_t stream_counter;
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} qlz_state_decompress;
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#endif
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#ifdef EXTERNC
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extern "C" {
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#endif
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// Public functions of QuickLZ
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size_t qlz_size_decompressed(const char *source);
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size_t qlz_size_compressed(const char *source);
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size_t qlz_compress(const void *source, char *destination, size_t size, qlz_state_compress *state);
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size_t qlz_decompress(const char *source, void *destination, qlz_state_decompress *state);
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int qlz_get_setting(int setting);
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extern qlz_state_compress *state_compress;
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extern qlz_state_decompress *state_decompress;
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#ifdef EXTERNC
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}
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#endif
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#endif
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