raze/source/common/utility/namedef.h
Christoph Oelckers 52cfb7fb92 - completely disconnected the old menu from the rest of the game to allow rebuilding the new one.
Sadly this uncovered a few more places where script events are allowed too broad access to the game state.
2019-11-23 23:05:24 +01:00

26 lines
335 B
C

// 'None' must always be the first name.
// Windows.h is just dangerous!
#ifdef LoadMenu
#undef LoadMenu
#endif
xx(None)
xx(Null)
xx(_)
xx(Untranslated)
xx(QAV)
xx(SEQ)
xx(SFX)
xx(RAW)
xx(MAP)
xx(Controlmessage)
xx(MainMenu)
xx(IngameMenu)
xx(HelpMenu)
xx(CreditsMenu)
xx(SaveMenu)
xx(LoadMenu)
xx(SoundMenu)
xx(ConfirmPlayerReset)