raze/source/core/rendering/scene
Mitchell Richters 828e46a8da - Remove the TVector2 (const TVector3<vec_t> &other) constructor.
* This narrowing constructor was causing a problem with a `clamp()` overload in the next commit.
* Believe this is a product of a by-gone time before we had the `XY()` method on `TVector3<T>` objects.
2023-10-03 23:07:44 +11:00
..
hw_bunchdrawer.cpp
hw_bunchdrawer.h
hw_clipper.cpp
hw_clipper.h
hw_drawinfo.cpp
hw_drawinfo.h
hw_drawlist.cpp
hw_drawlist.h
hw_drawlistadd.cpp
hw_drawstructs.h
hw_flats.cpp
hw_lighting.cpp
hw_portal.cpp
hw_portal.h
hw_setcolor.cpp
hw_sky.cpp
hw_skyportal.cpp
hw_sprites.cpp
hw_walls.cpp
hw_walls_vertex.cpp