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Usage is from 3D mode only. When a sector (or wall) is committed to the clipboard, it (or the wall's sector) is saved, and is subsequently used when auto-aligning [;-ENTER] another sector's ceiling or floor against the reference one's. This temp. sector is reset on any structurally modifying operation except setting first walls; also, aligning extended ceilings or floors is impossible as they use .*xrepeat internally. The auto-alignment does not change picnums (this can be accomplished with the ['+ENTER] combination), but copies the orientation bits 2^{2..6} to the alignee. Afterwards, if the reference is relative-aligned, it tweaks them, so that every case where the two firstwalls are either parallel or perpendi- cular is handled correctly. It does not yet calculate the panning values. git-svn-id: https://svn.eduke32.com/eduke32@2715 1a8010ca-5511-0410-912e-c29ae57300e0 |
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.. | ||
msvc | ||
a.h | ||
baselayer.h | ||
build.h | ||
cache1d.h | ||
common.h | ||
compat.h | ||
crc32.h | ||
dxdidf.h | ||
dynamicgtk.h | ||
editor.h | ||
glbuild.h | ||
glext.h | ||
gtkbits.h | ||
hightile.h | ||
kplib.h | ||
lzwnew.h | ||
m32script.h | ||
malloc.c.h | ||
md4.h | ||
mdsprite.h | ||
mutex.h | ||
nedmalloc.h | ||
osd.h | ||
osxbits.h | ||
osxmain.h | ||
polymer.h | ||
polymost.h | ||
pragmas.h | ||
prlights.h | ||
quicklz.h | ||
rawinput.h | ||
scancodes.h | ||
scriptfile.h | ||
sdl_inc.h | ||
sdlayer.h | ||
startwin.editor.h | ||
winlayer.h |