raze/polymer/eduke32/build/src/util
helixhorned 5119b135d1 More utils tweaks.
- remove the objects too on 'clean'
- fix warning with 'transpal' on x64
  (generates translucency and shade tables)

git-svn-id: https://svn.eduke32.com/eduke32@2404 1a8010ca-5511-0410-912e-c29ae57300e0
2012-03-04 20:12:15 +00:00
..
ase_import.py Blender ASE: fix animation import. 2011-03-11 04:55:02 +00:00
bin2c.cpp Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
cacheinfo.c Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
checkdefs.sh checkdefs.sh script: hackish support for CON files, only 'include *.con' and 2011-12-12 23:18:00 +00:00
generateicon.c Couple weeks worth of random bs changes 2009-08-28 23:08:00 +00:00
highpalookupmaker.py Move the highpalookup python helper scripts somewhere that makes sense and 2011-01-07 01:50:23 +00:00
kextract.c kextract <groupfile> (without further filenames) lists all files in the GRP. 2011-10-02 22:37:51 +00:00
kgroup.c Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
kmd2tool.c Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
md2tool.c print 'cached tile' messages only from 5 ms up so as not to flood the OSD/log; quit on out of mem in one more place; new tool md2tool to query MD2 model info or change the scale/translate fields so that desired bounds are produced 2011-01-30 11:02:28 +00:00
md3_export.py MD3 export script for Blender, based off the XReal hosted one and modified to 2011-03-11 08:01:43 +00:00
prhighpal.py have gltexcompr option in mapster32; fix prhighpal.py script 2011-01-09 22:49:50 +00:00
transpal.c More utils tweaks. 2012-03-04 20:12:15 +00:00
vgafont.cpp Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
wad2art.c Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
wad2map.c Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00