mirror of
https://github.com/ZDoom/Raze.git
synced 2024-12-15 15:11:41 +00:00
c5c1aa2331
git-svn-id: https://svn.eduke32.com/eduke32@3526 1a8010ca-5511-0410-912e-c29ae57300e0
43 lines
1.2 KiB
C
43 lines
1.2 KiB
C
/* The Lunatic Interpreter, part of EDuke32. Game-side stuff. */
|
|
|
|
#ifndef EDUKE32_LUNATIC_H_
|
|
#define EDUKE32_LUNATIC_H_
|
|
|
|
#include "lunatic.h"
|
|
#include "gameexec.h" // MAXEVENTS
|
|
|
|
|
|
extern L_State g_ElState;
|
|
|
|
// actor initialization data
|
|
typedef struct
|
|
{
|
|
con_move_t mov;
|
|
int16_t movflags;
|
|
int16_t strength;
|
|
con_action_t act;
|
|
uint8_t haveit; // shouldn't be used directly
|
|
} el_actor_t;
|
|
|
|
extern uint8_t g_elEvents[MAXEVENTS]; // shouldn't be used directly
|
|
extern el_actor_t g_elActors[MAXTILES];
|
|
|
|
extern uint32_t g_eventCalls[MAXEVENTS], g_actorCalls[MAXTILES];
|
|
extern double g_eventTotalMs[MAXEVENTS], g_actorTotalMs[MAXTILES];
|
|
|
|
// -- functions --
|
|
void El_PrintTimes(void);
|
|
|
|
void El_ClearErrors(void);
|
|
void El_DisplayErrors(void);
|
|
|
|
int32_t El_CreateState(L_State *estate, const char *name);
|
|
void El_DestroyState(L_State *estate);
|
|
|
|
int32_t El_CallEvent(L_State *estate, int32_t eventidx, int32_t iActor, int32_t iPlayer, int32_t lDist, int32_t *iReturn);
|
|
int32_t El_CallActor(L_State *estate, int32_t actortile, int32_t iActor, int32_t iPlayer, int32_t lDist);
|
|
|
|
static inline int32_t El_HaveEvent(int32_t eventidx) { return g_elEvents[eventidx]!=0; }
|
|
static inline int32_t El_HaveActor(int32_t actortile) { return g_elActors[actortile].haveit!=0; }
|
|
|
|
#endif
|