mirror of
https://github.com/ZDoom/Raze.git
synced 2024-12-15 07:01:15 +00:00
a3b3804a08
git-svn-id: https://svn.eduke32.com/eduke32@3489 1a8010ca-5511-0410-912e-c29ae57300e0
442 lines
11 KiB
C
442 lines
11 KiB
C
//
|
|
// Common non-engine code/data for EDuke32 and Mapster32
|
|
//
|
|
|
|
#include "compat.h"
|
|
#include "build.h"
|
|
#include "scriptfile.h"
|
|
#include "cache1d.h"
|
|
#include "kplib.h"
|
|
#include "baselayer.h"
|
|
#include "names.h"
|
|
|
|
#include "common.h"
|
|
#include "common_game.h"
|
|
|
|
int32_t g_gameType = GAMEFLAG_DUKE;
|
|
|
|
// grp/con/def handling
|
|
|
|
const char *defaultgamegrp[GAMECOUNT] = { "DUKE3D.GRP", "NAM.GRP", "NAPALM.GRP", "WW2GI.GRP" };
|
|
const char *defaultdeffilename[GAMECOUNT] = { "duke3d.def", "nam.def", "napalm.def", "ww2gi.def" };
|
|
const char *defaultconfilename = "GAME.CON";
|
|
const char *defaultgameconfilename[GAMECOUNT] = { "EDUKE.CON", "NAM.CON", "NAPALM.CON", "WW2GI.CON" };
|
|
|
|
// g_grpNamePtr can ONLY point to a malloc'd block (length BMAX_PATH)
|
|
char *g_grpNamePtr = NULL;
|
|
// g_defNamePtr can ONLY point to a malloc'd block (length BMAX_PATH)
|
|
char *g_defNamePtr = NULL;
|
|
// g_scriptNamePtr can ONLY point to a malloc'd block (length BMAX_PATH)
|
|
char *g_scriptNamePtr = NULL;
|
|
|
|
void clearGrpNamePtr(void)
|
|
{
|
|
if (g_grpNamePtr != NULL)
|
|
Bfree(g_grpNamePtr);
|
|
// g_grpNamePtr assumed to be assigned to right after
|
|
}
|
|
|
|
void clearDefNamePtr(void)
|
|
{
|
|
if (g_defNamePtr != NULL)
|
|
Bfree(g_defNamePtr);
|
|
// g_defNamePtr assumed to be assigned to right after
|
|
}
|
|
|
|
void clearScriptNamePtr(void)
|
|
{
|
|
if (g_scriptNamePtr != NULL)
|
|
Bfree(g_scriptNamePtr);
|
|
// g_scriptNamePtr assumed to be assigned to right after
|
|
}
|
|
|
|
const char *G_DefaultGrpFile(void)
|
|
{
|
|
if (DUKE)
|
|
return defaultgamegrp[GAME_DUKE];
|
|
// order is important for the following three because GAMEFLAG_NAM overlaps all
|
|
else if (NAPALM)
|
|
return defaultgamegrp[GAME_NAPALM];
|
|
else if (WW2GI)
|
|
return defaultgamegrp[GAME_WW2GI];
|
|
else if (NAM)
|
|
return defaultgamegrp[GAME_NAM];
|
|
|
|
return defaultgamegrp[0];
|
|
}
|
|
const char *G_DefaultDefFile(void)
|
|
{
|
|
if (DUKE)
|
|
return defaultdeffilename[GAME_DUKE];
|
|
else if (WW2GI)
|
|
return defaultdeffilename[GAME_WW2GI];
|
|
else if (NAPALM)
|
|
{
|
|
if (!testkopen(defaultdeffilename[GAME_NAPALM],0) && testkopen(defaultdeffilename[GAME_NAM],0))
|
|
return defaultdeffilename[GAME_NAM]; // NAM/Napalm Sharing
|
|
else
|
|
return defaultdeffilename[GAME_NAPALM];
|
|
}
|
|
else if (NAM)
|
|
{
|
|
if (!testkopen(defaultdeffilename[GAME_NAM],0) && testkopen(defaultdeffilename[GAME_NAPALM],0))
|
|
return defaultdeffilename[GAME_NAPALM]; // NAM/Napalm Sharing
|
|
else
|
|
return defaultdeffilename[GAME_NAM];
|
|
}
|
|
|
|
return defaultdeffilename[0];
|
|
}
|
|
const char *G_DefaultConFile(void)
|
|
{
|
|
if (DUKE && testkopen(defaultgameconfilename[GAME_DUKE],0))
|
|
return defaultgameconfilename[GAME_DUKE];
|
|
else if (WW2GI && testkopen(defaultgameconfilename[GAME_WW2GI],0))
|
|
return defaultgameconfilename[GAME_WW2GI];
|
|
else if (NAPALM)
|
|
{
|
|
if (!testkopen(defaultgameconfilename[GAME_NAPALM],0))
|
|
{
|
|
if (testkopen(defaultgameconfilename[GAME_NAM],0))
|
|
return defaultgameconfilename[GAME_NAM]; // NAM/Napalm Sharing
|
|
}
|
|
else
|
|
return defaultgameconfilename[GAME_NAPALM];
|
|
}
|
|
else if (NAM)
|
|
{
|
|
if (!testkopen(defaultgameconfilename[GAME_NAM],0))
|
|
{
|
|
if (testkopen(defaultgameconfilename[GAME_NAPALM],0))
|
|
return defaultgameconfilename[GAME_NAPALM]; // NAM/Napalm Sharing
|
|
}
|
|
else
|
|
return defaultgameconfilename[GAME_NAM];
|
|
}
|
|
|
|
return defaultconfilename;
|
|
}
|
|
|
|
const char *G_GrpFile(void)
|
|
{
|
|
if (g_grpNamePtr == NULL)
|
|
return G_DefaultGrpFile();
|
|
else
|
|
return g_grpNamePtr;
|
|
}
|
|
const char *G_DefFile(void)
|
|
{
|
|
if (g_defNamePtr == NULL)
|
|
return G_DefaultDefFile();
|
|
else
|
|
return g_defNamePtr;
|
|
}
|
|
const char *G_ConFile(void)
|
|
{
|
|
if (g_scriptNamePtr == NULL)
|
|
return G_DefaultConFile();
|
|
else
|
|
return g_scriptNamePtr;
|
|
}
|
|
|
|
//////////
|
|
|
|
void G_MultiPskyInit(void)
|
|
{
|
|
int32_t i;
|
|
|
|
// new-style multi-psky handling
|
|
pskymultilist[0] = MOONSKY1;
|
|
pskymultilist[1] = BIGORBIT1;
|
|
pskymultilist[2] = LA;
|
|
|
|
pskymultiyscale[0] = 32768;
|
|
pskymultiyscale[1] = 32768;
|
|
pskymultiyscale[2] = 16384+1024;
|
|
|
|
for (i=0; i<3; ++i)
|
|
{
|
|
pskymultibits[i] = 3;
|
|
Bmemset(pskymultioff[i], 0, sizeof(pskymultioff[i]));
|
|
}
|
|
|
|
// KEEPINSYNC with Polymer MAX OFFSET = 4
|
|
|
|
// MOONSKY1
|
|
// earth mountain mountain sun
|
|
pskymultioff[0][6]=1;
|
|
pskymultioff[0][1]=2;
|
|
pskymultioff[0][4]=2;
|
|
pskymultioff[0][2]=3;
|
|
|
|
// BIGORBIT1 // orbit
|
|
// earth1 2 3 moon/sun
|
|
pskymultioff[1][5]=1;
|
|
pskymultioff[1][6]=2;
|
|
pskymultioff[1][7]=3;
|
|
pskymultioff[1][2]=4;
|
|
|
|
// LA // la city
|
|
// earth1 2 3 moon/sun
|
|
pskymultioff[2][0]=1;
|
|
pskymultioff[2][1]=2;
|
|
pskymultioff[2][2]=1;
|
|
pskymultioff[2][3]=3;
|
|
pskymultioff[2][4]=4;
|
|
pskymultioff[2][5]=0;
|
|
pskymultioff[2][6]=2;
|
|
pskymultioff[2][7]=3;
|
|
|
|
pskynummultis = 3;
|
|
|
|
// default in game:
|
|
parallaxyscale = 32768;
|
|
}
|
|
|
|
//////////
|
|
|
|
struct strllist *CommandPaths, *CommandGrps;
|
|
|
|
void G_AddGroup(const char *buffer)
|
|
{
|
|
char buf[BMAX_PATH];
|
|
|
|
struct strllist *s = (struct strllist *)Bcalloc(1,sizeof(struct strllist));
|
|
|
|
Bstrcpy(buf, buffer);
|
|
|
|
if (Bstrchr(buf,'.') == 0)
|
|
Bstrcat(buf,".grp");
|
|
|
|
s->str = Bstrdup(buf);
|
|
|
|
if (CommandGrps)
|
|
{
|
|
struct strllist *t;
|
|
for (t = CommandGrps; t->next; t=t->next) ;
|
|
t->next = s;
|
|
return;
|
|
}
|
|
CommandGrps = s;
|
|
}
|
|
|
|
void G_AddPath(const char *buffer)
|
|
{
|
|
struct strllist *s = (struct strllist *)Bcalloc(1,sizeof(struct strllist));
|
|
s->str = Bstrdup(buffer);
|
|
|
|
if (CommandPaths)
|
|
{
|
|
struct strllist *t;
|
|
for (t = CommandPaths; t->next; t=t->next) ;
|
|
t->next = s;
|
|
return;
|
|
}
|
|
CommandPaths = s;
|
|
}
|
|
|
|
//////////
|
|
|
|
int32_t getatoken(scriptfile *sf, const tokenlist *tl, int32_t ntokens)
|
|
{
|
|
char *tok;
|
|
int32_t i;
|
|
|
|
if (!sf) return T_ERROR;
|
|
tok = scriptfile_gettoken(sf);
|
|
if (!tok) return T_EOF;
|
|
|
|
for (i=ntokens-1; i>=0; i--)
|
|
{
|
|
if (!Bstrcasecmp(tok, tl[i].text))
|
|
return tl[i].tokenid;
|
|
}
|
|
return T_ERROR;
|
|
}
|
|
|
|
//////////
|
|
|
|
// returns: 1 if file could be opened, 0 else
|
|
int32_t testkopen(const char *filename, char searchfirst)
|
|
{
|
|
int32_t fd = kopen4load(filename, searchfirst);
|
|
if (fd >= 0)
|
|
kclose(fd);
|
|
return (fd >= 0);
|
|
}
|
|
|
|
// checks from path and in ZIPs, returns 1 if NOT found
|
|
int32_t check_file_exist(const char *fn)
|
|
{
|
|
int32_t opsm = pathsearchmode;
|
|
char *tfn;
|
|
|
|
pathsearchmode = 1;
|
|
if (findfrompath(fn,&tfn) < 0)
|
|
{
|
|
char buf[BMAX_PATH];
|
|
|
|
Bstrcpy(buf,fn);
|
|
kzfindfilestart(buf);
|
|
if (!kzfindfile(buf))
|
|
{
|
|
initprintf("Error: file \"%s\" does not exist\n",fn);
|
|
pathsearchmode = opsm;
|
|
return 1;
|
|
}
|
|
}
|
|
else Bfree(tfn);
|
|
pathsearchmode = opsm;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
//// FILE NAME / DIRECTORY LISTS ////
|
|
void fnlist_clearnames(fnlist_t *fnl)
|
|
{
|
|
klistfree(fnl->finddirs);
|
|
klistfree(fnl->findfiles);
|
|
|
|
fnl->finddirs = fnl->findfiles = NULL;
|
|
fnl->numfiles = fnl->numdirs = 0;
|
|
}
|
|
|
|
// dirflags, fileflags:
|
|
// -1 means "don't get dirs/files",
|
|
// otherwise ORed to flags for respective klistpath
|
|
int32_t fnlist_getnames(fnlist_t *fnl, const char *dirname, const char *pattern,
|
|
int32_t dirflags, int32_t fileflags)
|
|
{
|
|
CACHE1D_FIND_REC *r;
|
|
|
|
fnlist_clearnames(fnl);
|
|
|
|
if (dirflags != -1)
|
|
fnl->finddirs = klistpath(dirname, "*", CACHE1D_FIND_DIR|dirflags);
|
|
if (fileflags != -1)
|
|
fnl->findfiles = klistpath(dirname, pattern, CACHE1D_FIND_FILE|fileflags);
|
|
|
|
for (r=fnl->finddirs; r; r=r->next)
|
|
fnl->numdirs++;
|
|
for (r=fnl->findfiles; r; r=r->next)
|
|
fnl->numfiles++;
|
|
|
|
return(0);
|
|
}
|
|
|
|
|
|
// loads all group (grp, zip, pk3/4) files in the given directory
|
|
void G_LoadGroupsInDir(const char *dirname)
|
|
{
|
|
static const char *extensions[4] = { "*.grp", "*.zip", "*.pk3", "*.pk4" };
|
|
|
|
char buf[BMAX_PATH];
|
|
int32_t i;
|
|
|
|
fnlist_t fnlist = FNLIST_INITIALIZER;
|
|
|
|
for (i=0; i<4; i++)
|
|
{
|
|
CACHE1D_FIND_REC *rec;
|
|
|
|
fnlist_getnames(&fnlist, dirname, extensions[i], -1, 0);
|
|
|
|
for (rec=fnlist.findfiles; rec; rec=rec->next)
|
|
{
|
|
Bsnprintf(buf, sizeof(buf), "%s/%s", dirname, rec->name);
|
|
initprintf("Using group file \"%s\".\n", buf);
|
|
initgroupfile(buf);
|
|
}
|
|
|
|
fnlist_clearnames(&fnlist);
|
|
}
|
|
}
|
|
|
|
void G_DoAutoload(const char *dirname)
|
|
{
|
|
char buf[BMAX_PATH];
|
|
|
|
Bsnprintf(buf, sizeof(buf), "autoload/%s", dirname);
|
|
G_LoadGroupsInDir(buf);
|
|
}
|
|
|
|
////
|
|
|
|
// returns a buffer of size BMAX_PATH
|
|
char *dup_filename(const char *fn)
|
|
{
|
|
char *buf = (char *)Bmalloc(BMAX_PATH);
|
|
|
|
return Bstrncpyz(buf, fn, BMAX_PATH);
|
|
}
|
|
|
|
|
|
// Copy FN to WBUF and append an extension if it's not there, which is checked
|
|
// case-insensitively.
|
|
// Returns: 1 if not all characters could be written to WBUF, 0 else.
|
|
int32_t maybe_append_ext(char *wbuf, int32_t wbufsiz, const char *fn, const char *ext)
|
|
{
|
|
const int32_t slen=Bstrlen(fn), extslen=Bstrlen(ext);
|
|
const int32_t haveext = (slen>=extslen && Bstrcasecmp(&fn[slen-extslen], ext)==0);
|
|
|
|
Bassert((intptr_t)wbuf != (intptr_t)fn); // no aliasing
|
|
|
|
// If 'fn' has no extension suffixed, append one.
|
|
return (Bsnprintf(wbuf, wbufsiz, "%s%s", fn, haveext ? "" : ext) >= wbufsiz);
|
|
}
|
|
|
|
|
|
// Approximations to 2D and 3D Euclidean distances. Initial EDuke32 SVN import says
|
|
// in jmact/mathutil.c: "Ken's reverse-engineering job".
|
|
// Note that jmact/mathutil.c contains practically the same code, but where the
|
|
// individual x/y(/z) distances are passed instead.
|
|
int32_t ldist(const spritetype *s1, const spritetype *s2)
|
|
{
|
|
int32_t x = klabs(s1->x-s2->x);
|
|
int32_t y = klabs(s1->y-s2->y);
|
|
|
|
if (x<y) swaplong(&x,&y);
|
|
|
|
{
|
|
int32_t t = y + (y>>1);
|
|
return (x - (x>>5) - (x>>7) + (t>>2) + (t>>6));
|
|
}
|
|
}
|
|
|
|
int32_t dist(const spritetype *s1, const spritetype *s2)
|
|
{
|
|
int32_t x = klabs(s1->x-s2->x);
|
|
int32_t y = klabs(s1->y-s2->y);
|
|
int32_t z = klabs((s1->z-s2->z)>>4);
|
|
|
|
if (x<y) swaplong(&x,&y);
|
|
if (x<z) swaplong(&x,&z);
|
|
|
|
{
|
|
int32_t t = y + z;
|
|
return (x - (x>>4) + (t>>2) + (t>>3));
|
|
}
|
|
}
|
|
|
|
|
|
// Clear OSD background
|
|
void COMMON_clearbackground(int32_t numcols, int32_t numrows)
|
|
{
|
|
UNREFERENCED_PARAMETER(numcols);
|
|
|
|
# ifdef USE_OPENGL
|
|
if (rendmode>=3 && qsetmode==200)
|
|
{
|
|
setpolymost2dview();
|
|
bglColor4f(0,0,0,0.67f);
|
|
bglEnable(GL_BLEND);
|
|
bglRectd(0,0, xdim,8*numrows+8);
|
|
bglColor4f(0,0,0,1);
|
|
bglRectd(0,8*numrows+4, xdim,8*numrows+8);
|
|
return;
|
|
}
|
|
# endif
|
|
|
|
CLEARLINES2D(0, min(ydim, numrows*8+8), editorcolors[16]);
|
|
}
|