raze/libraries/lzma/C/BraIA64.c
Christoph Oelckers 718112a8fe - added external libraries for music format playback and decompression from GZDoom.
Currently none of these is being used, but eventually they will, once more code gets ported over.
So it's better to have them right away and avoid editing the project file too much, only to revert that later.
2019-09-22 08:59:48 +02:00

53 lines
1.1 KiB
C

/* BraIA64.c -- Converter for IA-64 code
2017-01-26 : Igor Pavlov : Public domain */
#include "Precomp.h"
#include "CpuArch.h"
#include "Bra.h"
SizeT IA64_Convert(Byte *data, SizeT size, UInt32 ip, int encoding)
{
SizeT i;
if (size < 16)
return 0;
size -= 16;
i = 0;
do
{
unsigned m = ((UInt32)0x334B0000 >> (data[i] & 0x1E)) & 3;
if (m)
{
m++;
do
{
Byte *p = data + (i + (size_t)m * 5 - 8);
if (((p[3] >> m) & 15) == 5
&& (((p[-1] | ((UInt32)p[0] << 8)) >> m) & 0x70) == 0)
{
unsigned raw = GetUi32(p);
unsigned v = raw >> m;
v = (v & 0xFFFFF) | ((v & (1 << 23)) >> 3);
v <<= 4;
if (encoding)
v += ip + (UInt32)i;
else
v -= ip + (UInt32)i;
v >>= 4;
v &= 0x1FFFFF;
v += 0x700000;
v &= 0x8FFFFF;
raw &= ~((UInt32)0x8FFFFF << m);
raw |= (v << m);
SetUi32(p, raw);
}
}
while (++m <= 4);
}
i += 16;
}
while (i <= size);
return i;
}