raze/wadsrc/static/engine/origbinds.txt
Christoph Oelckers 62e9112133 - renamed the internal resource directory to "engine" and routed most literal mentions of the engine name through version.h
All this comes from a time when I didn't use version.h so it's better to do it the same way as GZDoom to allow easy renaming of the engine.
2019-12-26 14:04:53 +01:00

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uparrow "+Move_Forward"
downarrow "+Move_Backward"
LCtrl "+Fire"
Space "+Open"
A "+Jump"
/ "+Jump"
Z "+Crouch"
KP9 "+Look_Up"
KP3 "+Look_Down"
KP. "+Look_Right"
, "+Strafe_Left"
. "+Strafe_Right"
KP7 "+Aim_Up"
KP1 "+Aim_Down"
KP5 "+Center_View"
KP- "+Shrink_Screen"
KP+ "+Enlarge_Screen"
U "+Mouse_Aiming"
I "+Toggle_Crosshair"