raze/source/games/blood
Christoph Oelckers 3811147f70 - use proper clipmove variant in Blood and Exhumed
This merely extends some shorts to full ints to match the desired parameter's size.
2021-11-08 23:11:30 +01:00
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src - use proper clipmove variant in Blood and Exhumed 2021-11-08 23:11:30 +01:00
all.cpp Merge branch 'scriptable_cutscenes' into newrenderer 2021-05-02 22:37:46 +02:00