raze/source/core/rendering/scene
Christoph Oelckers 49f87e6227 - got rid of gotpic.
Now everything uses the 'seen' flag in the texture which indicates that the texture was actually used for hardware rendering since the last check.
It's also only the 3 places checking this flag which are responsible for clearing it.
2022-12-11 19:43:58 +01:00
..
hw_bunchdrawer.cpp - Change spritetypebase::angle to a DRotator named Angles. 2022-12-11 18:41:52 +01:00
hw_bunchdrawer.h
hw_clipper.cpp
hw_clipper.h
hw_drawinfo.cpp - got rid of gotpic. 2022-12-11 19:43:58 +01:00
hw_drawinfo.h
hw_drawlist.cpp
hw_drawlist.h
hw_drawlistadd.cpp
hw_drawstructs.h - renamed walltype::picnum to wallpicnum for easier searching. 2022-12-11 19:43:58 +01:00
hw_flats.cpp - got rid of gotpic. 2022-12-11 19:43:58 +01:00
hw_lighting.cpp
hw_portal.cpp
hw_portal.h
hw_setcolor.cpp
hw_sky.cpp
hw_skyportal.cpp
hw_sprites.cpp - Change spritetypebase::angle to a DRotator named Angles. 2022-12-11 18:41:52 +01:00
hw_walls.cpp - got rid of gotpic. 2022-12-11 19:43:58 +01:00
hw_walls_vertex.cpp