raze/source/core/rendering/scene
Christoph Oelckers 49f87e6227 - got rid of gotpic.
Now everything uses the 'seen' flag in the texture which indicates that the texture was actually used for hardware rendering since the last check.
It's also only the 3 places checking this flag which are responsible for clearing it.
2022-12-11 19:43:58 +01:00
..
hw_bunchdrawer.cpp - Change spritetypebase::angle to a DRotator named Angles. 2022-12-11 18:41:52 +01:00
hw_bunchdrawer.h - pass a floating point view position to the bunch drawer 2022-10-22 12:16:56 +02:00
hw_clipper.cpp - Eliminate last remaining uses of binangle and the class itself. 2022-10-05 00:36:29 +02:00
hw_clipper.h - Rename binaryangle.h to fixedhorizon.h and sanitise places where previous header was included. 2022-10-05 00:36:31 +02:00
hw_drawinfo.cpp - got rid of gotpic. 2022-12-11 19:43:58 +01:00
hw_drawinfo.h - build.h cleanup 2022-10-30 16:51:09 +01:00
hw_drawlist.cpp - do not use floor sprites for splitting geometry. 2022-01-14 00:49:57 +01:00
hw_drawlist.h - added sorting for wall sprites attached to non-orthogonal walls. 2022-01-13 20:55:55 +01:00
hw_drawlistadd.cpp - removed the Polymost renderer. 2022-08-03 15:50:27 +02:00
hw_drawstructs.h - renamed walltype::picnum to wallpicnum for easier searching. 2022-12-11 19:43:58 +01:00
hw_flats.cpp - got rid of gotpic. 2022-12-11 19:43:58 +01:00
hw_lighting.cpp - menu entries for light modes, plus handling of overbright shades. 2022-01-11 00:19:15 +01:00
hw_portal.cpp - cleaned up all -> accesses through firstWall(). 2022-11-15 15:33:35 +01:00
hw_portal.h - added spriteGetZOfSlopeF for the backend 2022-10-22 12:16:56 +02:00
hw_setcolor.cpp - eliminated the sine table and moved tilehasmodelorvoxel to a different file to delete engine.cpp. 2022-10-22 12:17:04 +02:00
hw_sky.cpp - use floats for ceilingz/floorz storage. 2022-08-27 10:49:59 +02:00
hw_skyportal.cpp type safe CVAR declaration. 2022-10-22 09:25:27 +02:00
hw_sprites.cpp - Change spritetypebase::angle to a DRotator named Angles. 2022-12-11 18:41:52 +01:00
hw_walls.cpp - got rid of gotpic. 2022-12-11 19:43:58 +01:00
hw_walls_vertex.cpp - renamed wallnum and sectnum functions. 2022-11-15 12:03:44 +01:00