mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-15 17:01:28 +00:00
491 lines
No EOL
16 KiB
Text
491 lines
No EOL
16 KiB
Text
// contains all global Duke definitions
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struct Duke native
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{
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enum ESpecialMusic
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{
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MUS_INTRO = 0,
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MUS_BRIEFING = 1,
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MUS_LOADING = 2,
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};
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enum EPalette
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{
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BASEPAL = 0,
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WATERPAL,
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SLIMEPAL,
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TITLEPAL,
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DREALMSPAL,
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ENDINGPAL, // 5
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ANIMPAL, // not used anymore. The anim code now generates true color textures.
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DRUGPAL,
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BASEPALCOUNT
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};
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native static void PlaySpecialMusic(int which);
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native static int PlaySound(int num, int channel = CHAN_AUTO, int flags = 0, float vol =0.8f);
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native static bool CheckSoundPlaying(int num);
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static void PlayBonusMusic()
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{
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if (Raze.MusicEnabled())
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PlaySound(DukeSnd.BONUSMUSIC, CHAN_AUTO, CHANF_UI);
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}
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//==========================================================================
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//
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// wrappers around DrawText to allow easier reuse of the old code.
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// The vertical displacements are to have the same positioning as with the original code.
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//
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//==========================================================================
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static void BigText(double x, double y, String text, int align = -1, double alpha = 1.)
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{
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if (!Raze.isRR())
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{
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if (align != -1) x -= BigFont.StringWidth(text) * (align == 0 ? 0.5 : 1);
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Screen.DrawText(BigFont, Font.CR_UNTRANSLATED, x, y - 12, text, DTA_FullscreenScale, FSMode_Fit320x200, DTA_Alpha, alpha);
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}
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else
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{
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if (align != -1) x -= BigFont.StringWidth(text) * (align == 0 ? 0.2 : 0.4);
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Screen.DrawText(BigFont, Font.CR_UNTRANSLATED, x, y - 12, text, DTA_FullscreenScale, FSMode_Fit320x200, DTA_ScaleX, 0.4, DTA_ScaleY, 0.4, DTA_Alpha, alpha);
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}
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}
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static void GameText(double x, double y, String t, int shade, int align = -1, int trans = 0)
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{
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int fsmode = FSMode_Fit320x200;
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if (Raze.isRR())
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{
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x *= 2;
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y *= 2;
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fsmode = FSMode_Fit640x400;
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}
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if (align != -1) x -= SmallFont.StringWidth(t) * (align == 0 ? 0.5 : 1);
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Screen.DrawText(SmallFont, Font.CR_UNDEFINED, x, y + 2, t, DTA_FullscreenScale, fsmode, DTA_TranslationIndex, Translation.MakeID(Translation_Remap, trans), DTA_Color, Raze.shadeToLight(shade));
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}
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static void MiniText(double x, double y, String t, int shade, int align = -1, int trans = 0)
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{
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int fsmode = FSMode_Fit320x200;
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if (Raze.isRR())
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{
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x *= 2;
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y *= 2;
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fsmode = FSMode_Fit640x400;
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}
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if (align != -1) x -= SmallFont2.StringWidth(t) * (align == 0 ? 0.5 : 1);
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Screen.DrawText(SmallFont2, Font.CR_UNDEFINED, x, y, t, DTA_FullscreenScale, fsmode, DTA_TranslationIndex, Translation.MakeID(Translation_Remap, trans), DTA_Color, Raze.shadeToLight(shade));
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}
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}
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struct DukeSnd native
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{
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// This really needs to be done better...
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enum EDukeSounds
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{
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KICK_HIT = 0,
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PISTOL_RICOCHET = 1,
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PISTOL_BODYHIT = 2,
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PISTOL_FIRE = 3,
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EJECT_CLIP = 4,
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INSERT_CLIP = 5,
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CHAINGUN_FIRE = 6,
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RPG_SHOOT = 7,
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POOLBALLHIT = 8,
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RPG_EXPLODE = 9,
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CAT_FIRE = 10,
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SHRINKER_FIRE = 11,
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ACTOR_SHRINKING = 12,
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PIPEBOMB_BOUNCE = 13,
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PIPEBOMB_EXPLODE = 14,
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LASERTRIP_ONWALL = 15,
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LASERTRIP_ARMING = 16,
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LASERTRIP_EXPLODE = 17,
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VENT_BUST = 18,
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GLASS_BREAKING = 19,
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GLASS_HEAVYBREAK = 20,
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SHORT_CIRCUIT = 21,
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ITEM_SPLASH = 22,
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DUKE_BREATHING = 23,
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DUKE_EXHALING = 24,
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DUKE_GASP = 25,
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SLIM_RECOG = 26,
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DUKE_URINATE = 28,
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ENDSEQVOL3SND2 = 29,
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ENDSEQVOL3SND3 = 30,
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DUKE_PASSWIND = 32,
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DUKE_CRACK = 33,
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SLIM_ATTACK = 34,
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SOMETHINGHITFORCE = 35,
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DUKE_DRINKING = 36,
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DUKE_KILLED1 = 37,
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DUKE_GRUNT = 38,
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DUKE_HARTBEAT = 39,
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DUKE_ONWATER = 40,
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DUKE_DEAD = 41,
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DUKE_LAND = 42,
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DUKE_WALKINDUCTS = 43,
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DUKE_GLAD = 44,
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DUKE_YES = 45,
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DUKE_HEHE = 46,
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DUKE_SHUCKS = 47,
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DUKE_UNDERWATER = 48,
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DUKE_JETPACK_ON = 49,
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DUKE_JETPACK_IDLE = 50,
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DUKE_JETPACK_OFF = 51,
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LIZTROOP_GROWL = 52,
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LIZTROOP_TALK1 = 53,
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LIZTROOP_TALK2 = 54,
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LIZTROOP_TALK3 = 55,
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DUKETALKTOBOSS = 56,
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LIZCAPT_GROWL = 57,
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LIZCAPT_TALK1 = 58,
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LIZCAPT_TALK2 = 59,
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LIZCAPT_TALK3 = 60,
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LIZARD_BEG = 61,
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LIZARD_PAIN = 62,
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LIZARD_DEATH = 63,
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LIZARD_SPIT = 64,
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DRONE1_HISSRATTLE = 65,
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DRONE1_HISSSCREECH = 66,
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DUKE_TIP2 = 67,
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FLESH_BURNING = 68,
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SQUISHED = 69,
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TELEPORTER = 70,
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ELEVATOR_ON = 71,
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DUKE_KILLED3 = 72,
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ELEVATOR_OFF = 73,
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DOOR_OPERATE1 = 74,
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SUBWAY = 75,
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SWITCH_ON = 76,
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FAN = 77,
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DUKE_GETWEAPON3 = 78,
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FLUSH_TOILET = 79,
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HOVER_CRAFT = 80,
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EARTHQUAKE = 81,
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INTRUDER_ALERT = 82,
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END_OF_LEVEL_WARN = 83,
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ENGINE_OPERATING = 84,
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REACTOR_ON = 85,
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COMPUTER_AMBIENCE = 86,
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GEARS_GRINDING = 87,
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BUBBLE_AMBIENCE = 88,
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MACHINE_AMBIENCE = 89,
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SEWER_AMBIENCE = 90,
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WIND_AMBIENCE = 91,
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SOMETHING_DRIPPING = 92,
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STEAM_HISSING = 93,
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THEATER_BREATH = 94,
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BAR_MUSIC = 95,
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BOS1_ROAM = 96,
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BOS1_RECOG = 97,
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BOS1_ATTACK1 = 98,
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BOS1_PAIN = 99,
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BOS1_DYING =100,
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BOS2_ROAM =101,
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BOS2_RECOG =102,
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BOS2_ATTACK =103,
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BOS2_PAIN =104,
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BOS2_DYING =105,
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GETATOMICHEALTH =106,
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DUKE_GETWEAPON2 =107,
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BOS3_DYING =108,
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SHOTGUN_FIRE =109,
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PRED_ROAM =110,
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PRED_RECOG =111,
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PRED_ATTACK =112,
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PRED_PAIN =113,
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PRED_DYING =114,
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CAPT_ROAM =115,
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CAPT_ATTACK =116,
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CAPT_RECOG =117,
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CAPT_PAIN =118,
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CAPT_DYING =119,
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PIG_ROAM =120,
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PIG_RECOG =121,
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PIG_ATTACK =122,
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PIG_PAIN =123,
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PIG_DYING =124,
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RECO_ROAM =125,
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RECO_RECOG =126,
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RECO_ATTACK =127,
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RECO_PAIN =128,
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RECO_DYING =129,
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DRON_ROAM =130,
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DRON_RECOG =131,
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DRON_ATTACK1 =132,
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DRON_PAIN =133,
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DRON_DYING =134,
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COMM_ROAM =135,
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COMM_RECOG =136,
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COMM_ATTACK =137,
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COMM_PAIN =138,
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COMM_DYING =139,
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OCTA_ROAM =140,
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OCTA_RECOG =141,
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OCTA_ATTACK1 =142,
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OCTA_PAIN =143,
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OCTA_DYING =144,
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TURR_ROAM =145,
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TURR_RECOG =146,
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TURR_ATTACK =147,
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DUMPSTER_MOVE =148,
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SLIM_DYING =149,
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BOS3_ROAM =150,
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BOS3_RECOG =151,
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BOS3_ATTACK1 =152,
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BOS3_PAIN =153,
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BOS1_ATTACK2 =154,
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COMM_SPIN =155,
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BOS1_WALK =156,
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DRON_ATTACK2 =157,
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THUD =158,
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OCTA_ATTACK2 =159,
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WIERDSHOT_FLY =160,
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TURR_PAIN =161,
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TURR_DYING =162,
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SLIM_ROAM =163,
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LADY_SCREAM =164,
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DOOR_OPERATE2 =165,
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DOOR_OPERATE3 =166,
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DOOR_OPERATE4 =167,
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BORNTOBEWILDSND =168,
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SHOTGUN_COCK =169,
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GENERIC_AMBIENCE1 =170,
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GENERIC_AMBIENCE2 =171,
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GENERIC_AMBIENCE3 =172,
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GENERIC_AMBIENCE4 =173,
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GENERIC_AMBIENCE5 =174,
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GENERIC_AMBIENCE6 =175,
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BOS3_ATTACK2 =176,
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GENERIC_AMBIENCE17 =177,
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GENERIC_AMBIENCE18 =178,
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GENERIC_AMBIENCE19 =179,
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GENERIC_AMBIENCE20 =180,
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GENERIC_AMBIENCE21 =181,
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GENERIC_AMBIENCE22 =182,
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SECRETLEVELSND =183,
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GENERIC_AMBIENCE8 =184,
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GENERIC_AMBIENCE9 =185,
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GENERIC_AMBIENCE10 =186,
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GENERIC_AMBIENCE11 =187,
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GENERIC_AMBIENCE12 =188,
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GENERIC_AMBIENCE13 =189,
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GENERIC_AMBIENCE14 =190,
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GENERIC_AMBIENCE15 =192,
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GENERIC_AMBIENCE16 =193,
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FIRE_CRACKLE =194,
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BONUS_SPEECH1 =195,
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BONUS_SPEECH2 =196,
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BONUS_SPEECH3 =197,
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PIG_CAPTURE_DUKE =198,
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BONUS_SPEECH4 =199,
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DUKE_LAND_HURT =200,
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DUKE_HIT_STRIPPER1 =201,
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DUKE_TIP1 =202,
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DUKE_KILLED2 =203,
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PRED_ROAM2 =204,
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PIG_ROAM2 =205,
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DUKE_GETWEAPON1 =206,
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DUKE_SEARCH2 =207,
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DUKE_CRACK2 =208,
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DUKE_SEARCH =209,
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DUKE_GET =210,
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DUKE_LONGTERM_PAIN =211,
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MONITOR_ACTIVE =212,
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NITEVISION_ONOFF =213,
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DUKE_HIT_STRIPPER2 =214,
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DUKE_CRACK_FIRST =215,
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DUKE_USEMEDKIT =216,
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DUKE_TAKEPILLS =217,
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DUKE_PISSRELIEF =218,
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SELECT_WEAPON =219,
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WATER_GURGLE =220,
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DUKE_GETWEAPON4 =221,
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JIBBED_ACTOR1 =222,
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JIBBED_ACTOR2 =223,
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JIBBED_ACTOR3 =224,
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JIBBED_ACTOR4 =225,
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JIBBED_ACTOR5 =226,
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JIBBED_ACTOR6 =227,
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JIBBED_ACTOR7 =228,
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DUKE_GOTHEALTHATLOW =229,
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BOSSTALKTODUKE =230,
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WAR_AMBIENCE1 =231,
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WAR_AMBIENCE2 =232,
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WAR_AMBIENCE3 =233,
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WAR_AMBIENCE4 =234,
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WAR_AMBIENCE5 =235,
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WAR_AMBIENCE6 =236,
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WAR_AMBIENCE7 =237,
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WAR_AMBIENCE8 =238,
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WAR_AMBIENCE9 =239,
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WAR_AMBIENCE10 =240,
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ALIEN_TALK1 =241,
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ALIEN_TALK2 =242,
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EXITMENUSOUND =243,
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FLY_BY =244,
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DUKE_SCREAM =245,
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SHRINKER_HIT =246,
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RATTY =247,
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INTO_MENU =248,
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BONUSMUSIC =249,
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DUKE_BOOBY =250,
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DUKE_TALKTOBOSSFALL =251,
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DUKE_LOOKINTOMIRROR =252,
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PIG_ROAM3 =253,
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KILLME =254,
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DRON_JETSND =255,
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SPACE_DOOR1 =256,
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SPACE_DOOR2 =257,
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SPACE_DOOR3 =258,
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SPACE_DOOR4 =259,
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SPACE_DOOR5 =260,
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ALIEN_ELEVATOR1 =261,
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VAULT_DOOR =262,
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JIBBED_ACTOR13 =263,
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DUKE_GETWEAPON6 =264,
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JIBBED_ACTOR8 =265,
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JIBBED_ACTOR9 =266,
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JIBBED_ACTOR10 =267,
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JIBBED_ACTOR11 =268,
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JIBBED_ACTOR12 =269,
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DUKE_KILLED4 =270,
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DUKE_KILLED5 =271,
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ALIEN_SWITCH1 =272,
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DUKE_STEPONFECES =273,
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DUKE_LONGTERM_PAIN2 =274,
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DUKE_LONGTERM_PAIN3 =275,
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DUKE_LONGTERM_PAIN4 =276,
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COMPANB2 =277,
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KTIT =278,
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HELICOP_IDLE =279,
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STEPNIT =280,
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SPACE_AMBIENCE1 =281,
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SPACE_AMBIENCE2 =282,
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SLIM_HATCH =283,
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RIPHEADNECK =284,
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FOUNDJONES =285,
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ALIEN_DOOR1 =286,
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ALIEN_DOOR2 =287,
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ENDSEQVOL3SND4 =288,
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ENDSEQVOL3SND5 =289,
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ENDSEQVOL3SND6 =290,
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ENDSEQVOL3SND7 =291,
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ENDSEQVOL3SND8 =292,
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ENDSEQVOL3SND9 =293,
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WHIPYOURASS =294,
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ENDSEQVOL2SND1 =295,
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ENDSEQVOL2SND2 =296,
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ENDSEQVOL2SND3 =297,
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ENDSEQVOL2SND4 =298,
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ENDSEQVOL2SND5 =299,
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ENDSEQVOL2SND6 =300,
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ENDSEQVOL2SND7 =301,
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GENERIC_AMBIENCE23 =302,
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SOMETHINGFROZE =303,
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DUKE_LONGTERM_PAIN5 =304,
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DUKE_LONGTERM_PAIN6 =305,
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DUKE_LONGTERM_PAIN7 =306,
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DUKE_LONGTERM_PAIN8 =307,
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WIND_REPEAT =308,
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MYENEMY_ROAM =309,
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MYENEMY_HURT =310,
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MYENEMY_DEAD =311,
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MYENEMY_SHOOT =312,
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STORE_MUSIC =313,
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STORE_MUSIC_BROKE =314,
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ACTOR_GROWING =315,
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NEWBEAST_ROAM =316,
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NEWBEAST_RECOG =317,
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NEWBEAST_ATTACK =318,
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NEWBEAST_PAIN =319,
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NEWBEAST_DYING =320,
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NEWBEAST_SPIT =321,
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VOL4_1 =322,
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SUPERMARKET =323,
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MOUSEANNOY =324,
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BOOKEM =325,
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SUPERMARKETCRY =326,
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DESTRUCT =327,
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EATFOOD =328,
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MAKEMYDAY =329,
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WITNESSSTAND =330,
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VACATIONSPEECH =331,
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YIPPEE1 =332,
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YOHOO1 =333,
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YOHOO2 =334,
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DOLPHINSND =335,
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TOUGHGALSND1 =336,
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TOUGHGALSND2 =337,
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TOUGHGALSND3 =338,
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TOUGHGALSND4 =339,
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TANK_ROAM =340,
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BOS4_ROAM =341,
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BOS4_RECOG =342,
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BOS4_ATTACK =343,
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BOS4_PAIN =344,
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BOS4_DYING =345,
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NEWBEAST_ATTACKMISS =346,
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VOL4_2 =347,
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COOKINGDEEPFRIER =348,
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WHINING_DOG =349,
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DEAD_DOG =350,
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LIGHTNING_SLAP =351,
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THUNDER =352,
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HAPPYMOUSESND1 =353,
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HAPPYMOUSESND2 =354,
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HAPPYMOUSESND3 =355,
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HAPPYMOUSESND4 =356,
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ALARM =357,
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RAIN =358,
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DTAG_GREENRUN =359,
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DTAG_BROWNRUN =360,
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DTAG_GREENSCORE =361,
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DTAG_BROWNSCORE =362,
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INTRO4_1 =363,
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INTRO4_2 =364,
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INTRO4_3 =365,
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INTRO4_4 =366,
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INTRO4_5 =367,
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INTRO4_6 =368,
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SCREECH =369,
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BOSS4_DEADSPEECH =370,
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BOSS4_FIRSTSEE =371,
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PARTY_SPEECH =372,
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POSTAL_SPEECH =373,
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TGSPEECH =374,
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DOGROOMSPEECH =375,
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SMACKED =376,
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MDEVSPEECH =377,
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AREA51SPEECH =378,
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JEEPSOUND =379,
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BIGDOORSLAM =380,
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BOS4_LAY =381,
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WAVESOUND =382,
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ILLBEBACK =383,
|
|
VOL4ENDSND1 =384,
|
|
VOL4ENDSND2 =385,
|
|
EXPANDERHIT =386,
|
|
SNAKESPEECH =387,
|
|
EXPANDERSHOOT =388,
|
|
GETBACKTOWORK =389,
|
|
JIBBED_ACTOR14 =390,
|
|
JIBBED_ACTOR15 =391,
|
|
INTRO4_B =392,
|
|
BIGBANG =393,
|
|
SMACKIT =394,
|
|
BELLSND =395,
|
|
GOAWAY =396,
|
|
JOKE =397,
|
|
FLAMETHROWER_INTRO =398,
|
|
FLAMETHROWER_LOOP =399,
|
|
FLAMETHROWER_END =400,
|
|
E5L7_DUKE_QUIT_YOU =401,
|
|
}
|
|
} |