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https://github.com/ZDoom/Raze.git
synced 2024-11-24 21:11:26 +00:00
9fa2fb75cf
This also handles one special RRRA controller which was just easier to scriptify right away than temporarily work around it.
123 lines
2.7 KiB
Text
123 lines
2.7 KiB
Text
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class DukeTouchPlate : DukeActor
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{
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default
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{
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statnum STAT_STANDABLE;
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}
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private bool checkspawn()
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{
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if (!Raze.isWorldTour())
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{
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if (self.pal && ud.multimode > 1) return false;
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}
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else { // Twentieth Anniversary World Tour addition - needs to be guarded because some mods surely will run afoul of it
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if ((self.pal == 1 && ud.multimode > 1) // Single-game Only
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|| (self.pal == 2 && (ud.multimode == 1 || (ud.multimode > 1 && ud.coop != 1))) // Co-op Only
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|| (self.pal == 3 && (ud.multimode == 1 || (ud.multimode > 1 && ud.coop == 1)))) // Dukematch Only
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{
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return false;
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}
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}
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return true;
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}
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override void Initialize()
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{
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let sectp = self.sector;
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self.temp_pos.Z = sectp.floorz;
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if (sectp.lotag != 1 && sectp.lotag != 2)
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sectp.setfloorz(self.pos.Z);
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if (!checkspawn())
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{
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self.Scale = (0, 0);
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self.ChangeStat(STAT_MISC);
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return;
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}
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self.cstat = CSTAT_SPRITE_INVISIBLE;
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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override void Tick()
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{
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let sectp = self.sector;
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DukePlayer p;
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if (self.temp_data[1] == 1 && self.hitag >= 0) //Move the sector floor
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{
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double Z = sectp.floorz;
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double add = sectp.extra * zmaptoworld;
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if (self.temp_data[3] == 1)
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{
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if (Z >= self.temp_pos.Z)
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{
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sectp.setfloorz(Z);
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self.temp_data[1] = 0;
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}
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else
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{
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sectp.addfloorz(add);
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p = Duke.checkcursectnums(sectp);
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if (p != null) p.addpos((0, 0, add));
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}
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}
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else
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{
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if (Z <= self.pos.Z)
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{
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sectp.setfloorz(self.pos.Z);
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self.temp_data[1] = 0;
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}
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else
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{
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sectp.addfloorz(-add);
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p = Duke.checkcursectnums(sectp);
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if (p != null) p.addpos((0, 0, -add));
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}
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}
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return;
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}
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if (self.temp_data[5] == 1) return;
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p = Duke.checkcursectnums(sectp);
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if (p != null && (p.on_ground || self.intangle == 512))
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{
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if (self.temp_data[0] == 0 && !dlevel.check_activator_motion(self.lotag))
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{
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self.temp_data[0] = 1;
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self.temp_data[1] = 1;
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self.temp_data[3] = !self.temp_data[3];
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dlevel.operatemasterswitches(self.lotag);
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dlevel.operateactivators(self.lotag, p);
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if (self.hitag > 0)
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{
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self.hitag--;
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if (self.hitag == 0) self.temp_data[5] = 1;
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}
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}
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}
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else self.temp_data[0] = 0;
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if (self.temp_data[1] == 1)
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{
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DukeStatIterator it;
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for(let act2 = it.first(STAT_STANDABLE); act2; act2 = it.Next())
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{
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if (act2 != self && act2 is 'DukeTouchPlate' && act2.lotag == self.lotag)
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{
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act2.temp_data[1] = 1;
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act2.temp_data[3] = self.temp_data[3];
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}
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}
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}
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}
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}
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