raze/polymer/eduke32/source/jaudiolib
hendricks266 b2a3aec334 audiolib: Introduce support for PlayStation CD-XA audio, a simple ADPCM format.
It's functional, but due to the odd 37.8 KHz nature of the format, I will need to add a resampler to the audiolib to prevent the aliasing artifacts that occur at present. I also hear clicks/pops every so often, but I do not know if a resampler would fix these as well or if they are a separate problem.

Note that you cannot directly use the four XA files on the Total Meltdown disc because they each contain eight songs. They would need to be split using a utility I wrote that is outside the scope of this SVN.

git-svn-id: https://svn.eduke32.com/eduke32@4268 1a8010ca-5511-0410-912e-c29ae57300e0
2014-01-27 10:30:00 +00:00
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include Fix playing ambient sounds at max volume for split sec on entering their range. 2013-03-31 18:58:17 +00:00
src audiolib: Introduce support for PlayStation CD-XA audio, a simple ADPCM format. 2014-01-27 10:30:00 +00:00
third-party All kneel, king FLAC is here. 2012-12-29 10:57:24 +00:00
Makefile audiolib: Introduce support for PlayStation CD-XA audio, a simple ADPCM format. 2014-01-27 10:30:00 +00:00
Makefile.msvc audiolib: Introduce support for PlayStation CD-XA audio, a simple ADPCM format. 2014-01-27 10:30:00 +00:00